Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads

Nuclear Dawn Update Released


Dirty
 Share

Recommended Posts

Nuclear Dawn 6.8

 

- Added new Skirmish team deathmatch game mode.

- Added new Skirmish map sk_metro.

 

Server

- Added nd_skirmish_limit convar for Skirmish team kill limit. 0 to disable and use only mp_roundtime.

- Added support to execute a cfg/gamemode_skirmish.cfg or cfg/gamemode_warfare.cfg at map start if existing.

- Added support to execute cfg/.cfg at map start if existing after mode cfg.

- Skirmish mode uses same mp_timelimit, mp_winlimit, mp_maxrounds, and mp_roundtime variables as Warfare.

 

Other fixes

- Fixed spawning-related glitches that could occur if pressing spawn button multiple times.

- Fixed issues where server tags displayed improperly in server browser for some servers.

- Fixed average rank in server browser not always adjusting after a player leaves.

- Fixed an exploit that could allow a commander to use actions on enemy structures.

- Fixed a server crash related to bots.

- Updated localizations.

 

Workshop and custom content

- Skirmish maps are now accepted.

- Added sk_metro map source to sdk_content.

- Updated hammer fgd file with new skirmish and spawn point entities.

- Skirmish maps do not require rts camera info in map script.

- Skirmish maps do require spawn points for both Consortium and Empire are required.

- Skirmish maps may not have resource points. Structures will not spawn on skirmish maps.

- Map overview script is now marked as required for all maps.

- BSPZIP now auto-corrects slashes for internal paths when adding files to avoid confusion.

- Added -deletefile option to BSPZIP to remove files from bsp.

- Added support for bots in custom maps without structures or resource points.

- Fixed client crash when loading custom map having description but no title.

- Fixed map loading background not being shown if vtf file was named differently than vmt file.

 

More...

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share