Dirty Posted November 22, 2012 Share Posted November 22, 2012 Balance- Changed combat time-out to 3 seconds (was 1.5) seconds (makes Regeneration and Cloaking less powerful and easy to use).- Reduced Shade cloaking radius from 20 to 14.- Re-balanced Crags so they now self-heal, but only give 3% health every 2 seconds (min 10, max 40). (was 5%, min 10, max 50).Fix- Fixed error when starting Explore mode.- Fixed bug where Crags were getting too much health.- Fixed crash when a render_setup file could not be parsed due to improper formatting.- Fixed bug where text with multiple lines was not properly printed to the console.- Fixed bug where the spinner on the loading screen did not display if texture quality was set to medium.SDK- Added a second parameter to the callback called from Shared.SendHTTPRequest in the case of an error, which specifies the error message.- Changed models to use a default material if one wasn't specified in the imported file. View the full article Quote Link to comment Share on other sites More sharing options...
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