Dirty Posted November 27, 2012 Share Posted November 27, 2012 DOOM 3 BFG: Patch Release Notes NEW FEATURES • All projectiles cast shadows • Texture LOD bias added to menu options • Added option to force v-sync (instead of smart v-sync) • Adjusted default brightness value • Shadow casting projectiles added to menu options • Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x • Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation) • Added option to disable checkpoints • Allow left/right to enter resolution menu • Variable FOV settings options were added into the main menu • Added controller bind options • Added additional anti-cheat measures BUG FIXES • Fixed blood splatter effects break after reloading save game • Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up • Fixed weapon impact effects break after using the artifact (heart) • Fixed leaderboards to work across languages View the full article Quote Link to comment Share on other sites More sharing options...
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