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Doom 3 Bfg Updated


Dirty
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DOOM 3 BFG: Patch Release Notes

NEW FEATURES

• All projectiles cast shadows

• Texture LOD bias added to menu options

• Added option to force v-sync (instead of smart v-sync)

• Adjusted default brightness value

• Shadow casting projectiles added to menu options

• Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x

• Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation)

• Added option to disable checkpoints

• Allow left/right to enter resolution menu

• Variable FOV settings options were added into the main menu

• Added controller bind options

• Added additional anti-cheat measures

BUG FIXES

• Fixed blood splatter effects break after reloading save game

• Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up

• Fixed weapon impact effects break after using the artifact (heart)

• Fixed leaderboards to work across languages

 

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