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Revelations 2012 Update Released


Dirty
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Revelations Version 12.1 Update:

-Fixed Z-clip issues that were showing up on released maps

-Fixed Skybox Fog artifacts with new fog implementation

-Fixed Hangup on Game Ending after Credits

-Fixed Wounds disappearing on ragdolls after melee kills

-Fixed Checkpoints not giving correct weapons after campaign transistions

-Fixed Rescue Huts not giving correct weapons on revive

-Fixed Huge Spawns that would occur after checkpoint restart

-Fixed Game Crashes when trying to spawn non-Revelations Weapons

-Fixed Bots not moving out of Kulkulkan poison attacks

-Fixed Story Intros not playing on campaign transistions

-Fixed Infinite ammo secondary fire bug

-Fixed Energy Gun particle artifacts reported on older pcs

-Fixed Vixen Staff not removing itself after Vixen Death

-Fixed Keybinds that were reported not working with the new Gun system

-Added New Powerups Berserk and Haste to Campaign maps

-Added New Secondary Blast Attack

 

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