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Dota 2 Update - December 19Th, 2012


Dirty
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- Frostivus arrives...and is cancelled by the Greeviling!

- Added Polycount Contest Winner Items (11 new hero sets)

- 6.77 gameplay parity update

 

 

 

BUGS

 

- Alchemist: Fixed Unstable Concoction charge time counting when it was released rather than impacted

- Alchemist: Fixed Unstable Concoction being dodgeable

- Bane: Fixed base damage being too low

- Centaur: Fixed Centaur's Return instantly killing Zombies

- Luna: Fixed Lunar Blessing affecting some non-hero units like Familiars and Spirit Bear

- Spectre: Fixed Desolate not dealing damage to enemy heroes if they are near neutrals

- Timbersaw: Timberchain sometimes missing trees at max range

- Timbersaw: Fixed different elevations causing an invisible Chakram

- Timbersaw: Adjusted hitbox

- Timbersaw: Fixed Return Chakram proccing Magic Stick

- Warlock: Fixed Golem's Flaming Fists not dealing damage to the primary attack target

 

 

 

GENERAL

 

- Added a toggle option for Chat Message sound

- Fixed day night images being incorrectly rotated

- Updated Timbersaw's recommended items

- Fixed lifetime timer alignment

- Adjusted Chat Message sound level

 

 

PARITY UPDATE

 

Ancient Apparition

- Chilling Touch manacost rescaled from 140 to 110/120/130/140

 

Batrider

- Batrider can no longer attack while using Flaming Lasso

 

Bounty Hunter

- Track no longer reduces armor

 

Centaur Warrunner

- Movement speed decreased from 305 to 300

- Double Edge no longer interrupts channeling

- Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)

 

Clockwerk

- Agility growth increased from 1.2 to 2.3

 

Dazzle

- Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000

 

Doom Bringer

- Scorched Earth now also affects other units you control

- Doom now has too much armor! (+1)

 

Drow Ranger

- Trueshot Aura now only affects non-hero units within 900 range of Drow

 

Earthshaker

- Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5

- Aftershock damage increased from 25/45/75/115 to 50/75/100/125

- Enchant Totem cooldown decreased from 6 to 5

 

Enchantress

- Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110

 

Jakiro

- Ice Path damage from 100 to 25/50/75/100

 

Lycanthrope

- Base Int increased from 15 to 17

- Spirit Wolves armor increased by 1

 

Magnus

- Skewer no longer affects magic immune units

- Skewer cast range rescaled from 1200 to 600/800/1000/1200

- Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75

 

Mirana

- Moonlight Shadow duration increased from 11 to 15 seconds

 

Morphling

- Cast animation time decreased from 0.4 to 0.25

 

Necrolyte

- Reaper's Scythe stun/delay increased from 1 to 1.5 seconds

 

Omniknight

- Purification cast range rescaled from 400/500/600/700 to 700

 

Puck

- Illusory Orb cooldown decreased from 13 to 12

 

Pugna

- Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6

 

Shadow Demon

- Shadow Poison cooldown decreased from 3 to 2.75

 

Slark

- Base agility increased by 6

 

Spectre

- Haunt no longer ends when you use reality (the targeted illusion is still replaced by you though)

 

Sven

- Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65

- Warcry duration decreased from 8 to 7 seconds

 

Templar Assassin

- Refraction manacost increased from 75 to 100

 

Treant Protector

- Damage increased by 10

- Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10

- Overgrowth cooldown decreased from 80 to 70

- Living Armor damage instances increased from 6 to 7

- Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)

 

Undying

- Decay damage reduced from 40/80/120/160 to 20/60/100/140

 

Vengeful Spirit

- Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90

 

Viper

- Base strength increased by 3

 

Warlock

- Shadow Word cooldown decreased from 20 to 16

 

Weaver

- Shukuchi damage increased from 90/100/110/120 to 90/110/130/150

 

Zeus

- Strength growth increased from 1.8 to 2.3

 

Daedalus

- Crit multiplier decreased from 2.7 to 2.4

- Recipe cost decreased from 1200 to 1000

 

Crystalys

- Damage decreased from 35 to 30

 

Eye of Skadi

- HP bonus increased from 200 to 250

- MP bonus increase from 150 to 250

 

Shiva's Guard

- Freezing Aura's attack speed reduction increased from 25 to 30

 

Neutral Harpy Storm

- Chain Lightning manacost reduced from 90 to 50

 

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