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Counter-Strike: Global Offensive Update Released


Dirty
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Release Notes for 1/9/2013

 

[MISC]

 

- Added Server Report panel. Player can use this panel to report server for things such as inappropriate content and bad performance etc.. This menu is accessible from the Pause Menu.

- Improved competitive matchmaking algorithm to further reduce wait times.

- Fixed 'rebuy previous' not working after the first round of rebuying.

- Spawn points are now randomized every round.

- Whitelisted con_filter convars for debugging.

- Fixed damage taken and given not being fully reset in modes that aren't round-based.

- Changing mp_warmuptime takes effect immediately.

- Added concommands mp_warmup_start and mp_warmup_end, which restart and early terminate warmup, respectively.

- Fixed exploit where cl_interp restrictions could be bypassed.

- Alias command no longer allows aliasing over existing convars and concommands.

- Fixed rare case of maps not matching requested game mode on dedicated servers

- The client-side headshot feedback sound no longer plays for the local client when damaging another player in the head with a grenade explosion or when shooting them in the head through another surface (penetration)

- Slightly reduced the client-side headshot feedback sound volume (spatialized sound is unaffected)

- Fixed nameplate flicker in free cam mode during demo playback.

- Fixed wall penetration on Linux dedicated servers

- Fixed exploit where grenade projectiles were used to boost teammates.

- Fixed a very rare server crash when firing a weapon.

- Improved the error message shown when finding a game fails to locate an acceptable dedicated game server formerly reported as DS.

- Improved memory management on servers with GOTV enabled.

- Changed holiday cheer level to match CS1.6.

 

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