enigma# Posted January 15, 2013 Share Posted January 15, 2013 Thresh, the Chain WardenThresh is still undergoing PBE testing, and will be released at a later date. Stay tuned for more information on the Chain Warden!AlistarBase movement speed increased to 330 from 325Headbutt Range increased to 650 from 600AmumuCursed Touch Magic resist reduction reduced at later levels to 15/20/25 from 15/25/35AnnieDisintegrate Mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100Incinerate Targeting cone is now attached to AnnieMolten ShieldCooldown reduced to 10 seconds from 16 Duration reduced to 5 seconds from 8 BlitzcrankMana Barrier Cooldown increased to 90 seconds from 60Rocket GrabWill now give vision when it hits a targetCho'GathFeral Scream Targeting cone is now attached to Cho'GathCorkiGatling Gun Mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100DianaPale Cascade Orb detonation has been adjusted to better match DianaÂ’s basic attack range Shield duration increased to 5 seconds from 4 Lunar Rush Cast range increased to 825 from 750EvelynnHate Spike Mana cost increased to 16/22/28/34/40 from 14/18/22/26/30 Bonus attack damage ratio increased to 0.5 from 0.4 Ravage Damage reduced at later ranks to 35/55/75/95/115 from 35/60/85/110/135 Bonus attack damage ratio increased to 0.5 from 0.4 Agony's Embrace Damage changed to 15/20/25% of the target's current health from 15/20/25% of their max health Cooldown increased to 150/120/90 seconds from 120/90/60 Cast range reduced to 650 from 800 EzrealBase attack speed reduced to 0.625 from 0.665KassadinForce PulseFixed an issue where Force Pulse would sometimes fire backward after using Rift Walk.KatarinaBase movement speed reduced to 345 from 350Sinister Steel Movement speed adjusted to 15/20/25/30/35% from 12/20/28/36/44%KennenBasic attack has been retuned so itÂ’s more responsiveKha'ZixUnseen ThreatDamage reduced at later levels to 15-190 from 15-220 Slow reduced to 25% from 35% Taste Their FearBonus attack damage ratio reduced to 1.5 from 1.6 Isolation bonus attack damage ratio reduced to 2.0 from 2.4 Lee SinSafeguard Fixed a bug where the tooltip incorrectly stated that Lee Sin regained energy when the shield was brokenIron WillNo longer grants armor while active Life steal and spell vamp increased to 5/10/15/20/25% from 5/9/13/17/21% CrippleSlow amount reduced at earlier ranks to 20/30/40/50/60% from 30/37.5/45/52.5/60% Range reduced to 600 from 800 MordekaiserSiphon of Destruction Targeting cone is now attached to MordekaiserNamiBase movement speed increased to 335 from 330Aqua PrisonCooldown reduced to 14/13/12/11/10 seconds from 16/14.5/13/11.5/10Tidal Wave Missile speed increased to 850 from 750RengarBonetooth Necklace Now grants +5 Attack DamageUnseen Predator Fixed a bug where Rengar could leap while rootedSavagery Attack speed duration increased to 4 seconds from 3 Fixed a bug where Savagery could be used three times consecutively Battle Roar Empowered Battle Roar now heals for 60-400 (based on champion level) instead of 10% of his RengarÂ’s healthThrill of the HuntInitial delay reduced to 1 second from 1.25 (still can be delayed up to 3 seconds) Stealth duration increased to 7 seconds from 5 RivenBase health regen reduced to 6 from 10.4 Health regen per level reduced to 0.5 from 0.9 Valor Shield amount increased to 70/100/130/160/190 from 60/90/120/150/180Blade of the ExileCooldown increased to 110/80/50 seconds from 75/60/45 Targeting cone is now attached to Riven ShacoHallucinateControlling the clone no longer reveals Shaco in brush Fixed a bug that prevented Shaco from casting Hallucinate for the rest of the game in certain circumstances SyndraTranscendent Now increases range on Unleashed Power by 75 at max rankScatter the Weak Cooldown reduced at later ranks to 18/16.5/15/13.5/12 seconds from 18/17/16/15/14TalonNoxian DiplomacyBleed damage reduced to 10/20/30/40/50 from 18/36/54/72/90 Bleed bonus attack damage ratio reduced to 1 from 1.2 Cutthroat Fixed a bug where the damage amplification did not actually apply Fixed an bug that sometimes caused TalonÂ’s Rake to fire backwards after using Cutthroat. Shadow AssaultDamage reduced at later ranks to 120/170/220 from 120/190/260 Bonus attack damage ratio reduced to 0.75 from 0.9 UdyrMonkey's Agility Now additionally increases Udyr's armor and magic resist by 4% per stackViVault BreakerFixed a bug where Vault Breaker would sometimes not refund mana or cooldown when interrupted Fixed a bug where interrupting Vault Breaker would sometimes render Vi unable to cast spells Fixed a bug where Vault Breaker's stun duration was sometimes shorter than intended Fixed a bug where Vi would sometimes stop attacking after hitting a champion with Vault Breaker Excessive Force Increased the responsiveness of Vi's attacks after using Excessive ForceAssault and BatteryFixed a bug where targets could cast spells after being knocked into the air Fixed a bug where characters with stealth could cause Assault and Battery to miss Fixed a bug where damage was not applied to targets immune to disable effects ZiggsShort FuseThe cooldown indicator now more accurately shows when Short Fuse is available.Summoner's RiftJungleWraithBase gold increased to 30 from 25 Base health increased to 1000 from 750 Lesser WraithBase health reduced to 150 from 250Giant WolfBase gold increased to 55 from 40 Base health increased to 1100 from 900 WolfBase health reduced to 200 from 300GolemBase gold increased to 55 from 45 Base health increased to 1200 from 1000 Small GolemBase health reduced to 300 from 500ItemsItem tooltips have been revised to improve consistencyManamune Attack damage increased to 20 from 10Archangel's Staff Ability power increased to 60 from 50 Mana charge amount increased to 6 from 5 Crystalline FlaskCost increased to 345 from 225 Now restores 120 health and 60 mana over 12 seconds from 100 health and 40 mana over 10 seconds per charge Mikael's Crucible Can no longer target allied minionsLast Whisper Combine cost increased to 1025 from 860 (total cost is now 2300 from 2135)Hextech Gunblade Spell vamp is now UNIQUEIceborne GauntletDuration of slow field reduced to 2 seconds from 3 Slow percentage reduced to 30% from 35% Slowing field now displays team color rings Philosopher's Stone Now correctly grants 5 gold per 10 seconds (was 4 gold per 10 seconds)Enchantment: Homeguard Homeguard now works immediately after purchasing the enchantSpirit of the Elder Lizard Now grants +10% cooldown reductionSpirit of the Spectral WraithAbility power increased to 50 from 40 Cooldown reduction is no longer UNIQUE Sanguine BladeCombine cost reduced to 500 gold from 800 Attack damage increased to 65 from 60 Attack damage per stack increased to 6 from 5 Max stacks reduced to 5 from 7 Blackfire TorchNew recipe: Kage's Lucky Pick + Fiendish Codex + Haunting Guise Total gold cost: 3950 (combine cost: 700) Ability power increased to 80 from 70 Cooldown reduction increased to 20% from 10% Now grants 10 mana regeneration per 5 seconds Will of the AncientsNew recipe: Kage's Pick + Hextech Revolver Total gold cost is now 2550 (combine cost: 585) Twin ShadowsAbility power reduced to 40 from 50 Magic resist increased to 40 from 30 Movement speed increased to 6% from 5% Banner of CommandAbility power reduced to 40 from 50 Now grants 10% cooldown reduction Banshee's VeilCombine cost increased to 600 from 490 (total cost is now 2610 from 2500) Health increased to 400 from 300 Ninja Tabi Once again reduces 10% damage from all basic attacks, rather than only champion basic attacksLiandry's TormentHealth increased to 300 from 200 Ability power reduced to 60 from 70 Wooglet's WitchcapNew recipe: Blasting Wand + Blasting Wand + Chain Vest Total gold cost: 3500 (combine cost: 1060) Armor reduced to 40 from 50 Hextech Sweeper New UNIQUE passive - Trap Detection: Nearby stealthed enemy traps are revealedGrez's Spectral Lantern Attack damage reduced to 20 from 25Lightbringer - Remade!New recipe: Grez's Spectral Lantern + Pickaxe Total gold cost: 2425 (combine cost: 300) +50 attack damage +20 armor +12% life steal UNIQUE passive - Vanquish: Basic attacks have a 20% chance to deal 100 bonus magic damage (doubled for non-champions) UNIQUE passive - Trap Detection: Nearby stealthed enemy traps are revealed UNIQUE active: Cover s a target area in a stealth-detecting mist that grants vision for 10 seconds (60 second cooldown) MasteriesPickpocket Now displays a buff timer after attacking to show the time before gold can be earned againTwisted TreelineSpeed Shrine removed! ThereÂ’s now a Ghost Relic in its place.The Ghost Relic replenishes 94-315 health and a small amount of your ability resource. It also grants a brief speed boost. The Ghost Relic spawns at 1:55 and respawns every 90 seconds. New items now availableLightbringer Runic Bulwark Ohmwrecker Proving GroundsNew items now availableBlade of the Ruined KingCo-op vs. AIBots are now more likely to use activatable items. Added Darius Bot to Co-op vs. AI on all maps. Fixed a bug where Shen Bot wasn't casting Stand United. Co-op vs. AI will now properly display as a co-op vs. AI match instead of a 5v5 pvp match. SpectatorGold totals with more than three digits will now include punctuation for easier readability Directed camera positioning will now take the health bars for Baron and Vilemaw into account Fixed a bug that could cause directed camera to focus on recalling champions even with no enemies nearby Added spectator chat callouts for powerful items such as Athene's Unholy Grail and Blade of the Ruined King RankedAdded a new provisional medal for players and teams that are in their placement matchesAll players and teams have been temporarily set to this medal in preparation for Season 3UIImprovements to the item shopHolding the CTRL key while clicking on categories in the All Items tab will now select multiple categories, similar to using the check boxes Fixed a bug where the item shop could show you as owning more of an item than you actually have Fixed a bug where items in the recommended item pane would light up even if you couldn't afford the item Fixed a bug where items that could not be sold were showing a sell value Improved the responsiveness of double clicking to purchase items Improved the performance of the item shop during various item updates (opening the item shop, searching, purchasing and selling) Adjusted the graphics for the borders on vote tallies in the surrender displayGeneralTurretsNow prioritize minions in the following order:Player-owned minions (ex: Tibbers, Zyra Plants) Super Minions, Cannon Minions Melee Minions Caster Minions Added keybindings for Self Casting Items Fixed keybinding for Show/Hide HUD Changed the "Ended Killing Spree" chat messages to better indicate that the number shown is the total gold received for the kill Fixed a bug where players couldnÂ’t send chat messages at end of game Fixed a bug where champions affected by near-sightedness (Graves's Smokescreen, Nocturne's ultimate) could attack their team mates The Minimap has been improved:Wards now show special icons on the minimap Players are outlined in blue while recalling Players are outlined in orange while using teleport Teleport is now colored based on enemy/ally team Fixed an issue that was causing player health bars and ultimate indicators in the team UI to update too slowly Fixed an issue where purchasing a legendary item (ex: Runic Bulwark, Blade of the Ruined King) would consume all components of a lower tier instead of just those necessary for the recipe Fixed a rare issue where certain spells (ex: EzrealÂ’s Mystic Shot) could land an unintentional critical hit Hovering over your attack damage stat will display your champion's auto attack range You may now unlock the game camera while holding down your mouse button on the minimap Pinging a tower in the basic tutorial will no longer display an unlocalized string The camera snap that occurs when you respawn can be disabled by setting "DisableCameraSnapOnRespawn=1" in Game.cfg You now have a few extra seconds to finish a kill streak if the target is the last member of the team alive Muting a player will now mute that player's emote sounds Added teammate chat callouts for new items such as Sightstone, Mikael's Crucible and Ohmwrecker Fixed a bug preventing buff durations from drawing on the target frame View the full article Quote Link to comment Share on other sites More sharing options...
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