Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads

Counter-Strike: Global Offensive Update Released


Dirty
 Share

Recommended Posts

Release Notes for 2/13/2013

 

* Deagle: increased effective range.

* P250: reduced effective range.

* Glock: increased recoil on burst.

* Added a community dedicated server convar "sv_workshop_allow_other_maps". When this option is enabled and the server is idling empty, it will allow players to reserve it on another workshop map. Server will then download the other workshop map and let players play it, after the map ends the players will mapcycle into workshop collection hosted by the server.

* Added a game setting 'Max Acceptable Matchmaking Ping' to allow users in geographic locations far from official datacenters to find games via matchmaking without using developer's console.

* Servers starting to host a workshop collection will no longer show up as running de_dust.

* Added convar mp_death_drop_c4 that determines whether C4 is droppable.

* Fixed not being able to drop C4 in Demolition mode.

* Added display of public joinable games in maps workshop browser.

* Fixed dead players getting a network update that showed their dead icon position at the position of the player they jumped to spectate right after dying

* Fixed mapcycle problems when the server was playing a map outside of active mapgroup or collection.

* Workshop maps no longer show "workshop" prefix on master server and official maps show "official" instead of map id when played as part of hosted workshop collection.

* Fixed the post processing effects (like blur) persisting through a level change to the new map if the new map does not contain a postprocess_controller entity.

* Fixed some sv convars so they can be executed via map cfg files

* Fixed the regular radar images not showing on the loading screen for workshop/custom maps

* Fixed an interpolation exploit with bogus update rates.

* Fixed a regression where old protobuf demo files failed to play. All protobuf demos should be playable again.

* Maps that are newly subscribed are now highlighted as NEW in the UI.

 

View the full article

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share