Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads

Dota 2 Update - February 28Th, 2013


Dirty
 Share

Recommended Posts

- Added Mechanics I for new players!

- Added 7 new item sets to the Dota store.

- Immortal and Tournament items can now be traded on the Steam Community Market.

 

GAMEPLAY

- Clockwerk: Fixed Power Cogs pulling more than just heroes inside the cogs.

- Huskar: Fixed Berserker's Blood not stacking at the proper health thresholds.

- Keeper of the Light: Fixed Mana Leak accumulating mana loss during magic immunity.

- Phantom Lancer: Fixed an issue where illusions made by a player on the other team would create uncontrollable Juxtapose illusions.

- Tusk: Fixed a case where heroes with very small collision size could escape Ice Shards.

- Tusk: Fixed a rare bug where teleporting could cause Walrus Punched units to end up in odd positions.

- Fixed various aspects of Spectral Dagger logic being dispellable.

- Fixed sometimes being revealed if your projectile hits the target after you become invisible with Shadow Blade.

- Improved TP interaction with FoW

- Fixed being able to get units stuck with Telekinesis and Vacuum around the rune area

 

UI

- Added the ability to examine chests.

- Added a Game History tab to the Team Profile.

- Added checkbox for filtering Live Games to just Team games.

- You can now click on Team names in Live or Recent games to view their team profiles.

- Added a post-game Match Quality survey panel.

- Added an icon to backpack slots if that item is currently equipped.

- Fixed the courier delivery icon popping when the courier collected stash items.

- Fixed courier delivery being delayed by 0.5 seconds if there were no items to get from the stash.

- Fixed courier move orders not clearing the transfer items buff icon.

- Players can now set a custom rich presence status that can be displayed on the UI.

- Fixed Lina's Fiery Soul buff not showing the correct cooldown if it was refreshed with 3 stacks.

 

BOTS

- When a push is happening into a base, global desire to farm is significantly decreased.

- Fixed a case where bots far from the lane front could thrash into and out of Push Lane mode.

- Single-player bot games now run locally on the user's machine.

- Increased reaction time by about 50% in all modes.

 

AUDIO/VISUAL

- Updated Arc Lightning's visual effects and sound

- Updated Shadow Shaman's attack sound

- Updated Ether Shock's visual effects and sound

- Updated Mjollnir and Maelstrom visual effects

 

View the full article

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share