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Endless Space Update Released


Dirty
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VIRTUAL AWAKENING (1.0.65)

CHANGES AND ADDITIONS

- Add-On introduction and illustration

- Victory warnings alert messages

- Improved blockade effects: now activated on guard and invasion only

- New scrapping button for unnecessary improvements on the Empire view

- Tax rate tooltip in the Empire view

- Reworked game speed effects:

+ Outpost are converted into colony in 15 turns (fast), 30 turns (normal), 45 turns (slow)

+ Ownership progresses 2x faster in fast and 2x slower in slow

+ Bushido, revenge and other traits linked to a turn limit are now bind to the game speed

+ Locus point limit is now affected by the game speed

+ Invasion progress is multiplied by 2 in fast and divided by 2 in slow

+ Max Invasion Limit is now 50% in fast and 12% in slow

 

FREE WEEKEND REWARDS

- 4 new heroes with their own biography and illustration

+ Pirate

+ Deuyivan

+ Automaton

+ Virtual Endless

- 1 new Technology

+ Gas Giant Transformation

- 2 new Buildings

+ Deep Space Facility (G2G)

+ High Energy Array

- 3 new Planet Anomalies

+ Hostile Dust

+ Endless Trouble

+ Humeris Insidentes

- 4 new random events including stackable/escalating game events

+ Mad Scientist (G2G)

+ New Religion (G2G)

+ Sleeping War machines (G2G)

+ Endless Facility

- 6 new Exploration Rewards

+ Pool of heroes is refreshed (G2G) reset or replaced

+ Unveil surrounding systems

+ Boost industry or approval (4 rewards)

 

AI IMPROVEMENTS

- Option to allow AI governors to auto-scrap buildings

- Enhanced hero management

- Better affinity and faction traits management

 

FIXES

- Fixed an issue with hero commander class skill tree that could lead to misunderstanding

- Fixed an issue with hero pilot class skill tree that could lead to misunderstanding

- Changed influence calculation to fix the bad value of the income applied during the first turn

 

1.0.61

FIXES

- Fixed an issue where the list of available heroes could be empty at the beginning of a game (after creating games many times without restarting Endless space)

- Fixed a potential desync occurring when a player just destroyed a pirate fleet which was blockading a system.

 

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