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So Elo Boosting Bans... Lol Gg


enigma#
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Copy pasta from: http://na.leagueoflegends.com/board/showthread.php?t=3239350

Region: North America

Date: March 19, 2013

Subject: Elo-Boosting

Players/Coach:

  • Brandon “Dontmashme†Phan
  • Zaqueri “Aphromoo†Black
  • Samuel “Chuuper†Chu
  • William “Meteos†Hartman
  • ChengLong “NyJacky†Wang
  • Keith “Phranq†Hunter
  • Kennen “Rhux†Santos
  • Jake “Xmithie†Puchero

 

Facts:

An investigation has determined that seven LCS North American pro players (plus one team coach) have been engaged in Elo-boosting. These violations occurred as early as the middle of Season Two and some have continued until recently.

 

Relevant Rules:

The Summoner's Code establishes the standards of conduct for all League of Legends players and establishes the importance of exercising good sportsmanship and upholding principles of good behavior.

 

The League of Legends Terms of Use prohibits players from sharing, transferring, selling or trading user accounts and/or login credentials.

 

Definition of Elo-Boosting:

“Elo-boosting†is the repetitive and intentional act of an individual playing on someone else’s account (a “clientâ€) for the purpose of artificially improving the client’s Elo rating. There is no minimum number of games required to be played, nor a minimum amount of Elo gain necessary to qualify as Elo-boosting. An attempt to boost Elo need not be successful in order to qualify as a rule violation.

 

The following also constitutes Elo-boosting:

  • Playing on a less-skilled player’s account while the less-skilled player accompanies you in duo-queue games.

The following does not constitute Elo-boosting:

  • Permanently transferring a high-Elo account to a less-skilled player. This is illegal, but it’s in the nature of account-sharing and/or account-selling, not account-boosting.

 

Analysis:

Elo-boosting damages the interests of players of all skill levels because it cheats the internal matchmaking system of League of Legends. Boosting leads to less-skilled players confronting a far superior opponent (the booster) during the boost and also leads to less-skilled clients being placed onto higher-skilled teams after the boost has been completed.

 

The investigation identified seven NA pro players and a team manager who played repeatedly on the accounts of their clients and boosted their Elo ratings. The most severe cases involved players boosting hundreds of games for a client; one player boosted a client a total of nearly 900 points.

 

There is no way to know whether an Elo-booster performed a boost for money or other consideration, but all boosts are viewed as wrong.

 

The individuals who are subject to this ruling are:

 

NA_Ruling.jpg

 

Penalties:

With respect to the pro players/coach named above and all of their clients, the Player Support / Player Behavior division has:

 

1. Issued 14-day suspensions of their accounts, effective immediately;

2. Revoked all Season Two rewards (see http://na.leagueoflegends.com/news/season-2-rewards-and-ratings-changes).

 

In terms of LCS competition penalties, the pro players and coach named above are hereby given a final warning with regard to Elo-boosting. Any further infractions will result in a permanent account ban and corresponding penalties, as deemed appropriate by LCS.

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If two members of Curse weren't in this list, the members would have been removed from the LCS entirely. Curse is too big of a gaming company that is too successful and too important to League right now for them to be suspended. Riot would lose too much, thus they all get off easy. Sad.

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If two members of Curse weren't in this list, the members would have been removed from the LCS entirely. Curse is too big of a gaming company that is too successful and too important to League right now for them to be suspended. Riot would lose too much, thus they all get off easy. Sad.

 

it's all about the money at the end of the day

and I'd agree. They needed to balance whether they wanted to ban out the big money makers (and think about the corporate sponsorships)... and they decided it was worth xD

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it's all about the money at the end of the day

and I'd agree. They needed to balance whether they wanted to ban out the big money makers (and think about the corporate sponsorships)... and they decided it was worth xD

Phreak typed it in all chat.

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