Dirty Posted April 1, 2013 Share Posted April 1, 2013 Source Filmmaker version 0.9.7.1 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include: Workshop: added support for publishing models and sounds to the workshop, and downloading subscribed models and sounds from the workshopsubscribed models can be auto-determined with the Show Used Workshop Items menu itemcan now publish images and video to any Valve game's hub, not just to the SFM's (the SFM game hub now shows all images and videos published FROM the SFM, even if they've been published TO other game hubs) Maya: improved Maya startup scripts that are version-specific and take no argumentsadded sfmValveSetup.mel script that can be run if you're not using the startup scriptsadded new vstShrinkWrap command in the vstUtils.mll pluginadded new DMX Export Manager to simplify the process of exporting and compiling models Animationset Editor: fixed hidden menu item in animationset editor to work in hierarchy viewremoved redundant selectable menu item in animationset editoradded selectable icon to animationset editor for group dags that can have partially selectable state, and can be clicked to set all control groups selectable or not selectableadded Unlock Transforms menu item that unlocks all selected transforms at onceanimationset editor now should update when data is changed out from under it (via undo, element viewer, scripts, etc Misc: improved nvidia optimus detectionasset pickers filter can now be multiple wordsadded simple DmeTextFX overlay effect clip type for adding custom (scrollable) textexpanded SFM_DefaultAnimationGroups.txt to include controls for more modelshlmv: tooltip over flex combo box now includes name of current flex namemisc crash fixes View the full article Quote Link to comment Share on other sites More sharing options...
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