Dirty Posted May 1, 2013 Share Posted May 1, 2013 Version 13 Add: Server support for buried maps (townsmod.net server added by default) Add: You can add text to some items, and bury them! Add: New writeable wooden signs Add: New items, books, scrolls and a shrine, an item to revive custom died heroes Add: Sieges have a chance to come from underground Add: Death messages for heroes Add: Heroes choose companions based on their morale. Companions will explore together Add: Languages now have internal mod loader support Add: Mods folder tip on the mods menu Add: Sheep are added to the butcher-for-bones menu Add: Average happiness added to the UI Add: New happiness system Add: Trading panel now shows the remaining trades Add: The control key can be used like the shift key on several panels. It will add and subtract in amounts of 100 Add: Wild snoat and a snoat farm Change: Cyclop graphics Change: Raise and lower speed icons are now disabled when you set the min/max speed Change: Bamboo trap damage has been reduced to half Change: The option to pause the game when a caravan comes, now also pauses the game when the caravan is ready to trade Balance: Fire bow stats are slightly increased Balance: Eat a fish now fills a bit less Balance: Fishing set happiness cooldown has been increased Balance: Monsters' level boosted in lower dungeons Typo: Bite/bites verbs swapped on the Exploding sprouts and bats Typo: "it's tiny size" changed to "its tiny size" (iron short sword description) Typo: Spanish name for the low and burnt cooking fires Typo: Some 'accesible' words instead of 'accessible' Fix: Allies combat log colors now are correct Fix: Planting flowers ID in the right menu Fix: Lag when you have many non-available orders, has been reduced Fix: Werepig and throwing rock glitches Fix: Now the system detects all the low and burnt cooking fires to renew them Fix: The removal of items from containers doesn't have the "Unknown task" text anymore Modders: New tag on the items.xml. Possible values are true and false (default). Used to set an item to be writeable (tombs, books, scrolls, signs, ...) Modders: New tag on the queues of actions.xml. Possible values are item IDs. Used to lock a bench when the action is assigned Modders: New tag on the queues of actions.xml. It doesn't require a value. Used to reset the dead status of the custom heroes Modders: New and on livingentities.xml. Value should be a number or a dice. Used on citizens, for the new happiness system Modders: New and tags on the queues of the actions.xml. Possible values are a dice or a single number. Used to remove coins from the world Modders: New submenu on the decorations/outdoor for the statues and poles View the full article Quote Link to comment Share on other sites More sharing options...
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