Dirty Posted May 15, 2013 Share Posted May 15, 2013 Version 1.07 (May 14th) A new update is now available for download. Here are the 1.0.7 patch notes: — Added a button at the center of the quarter wheel in the city screen. When pressed, itll position the camera on general city view. Fixed: — A bug that caused essential for progressing provinces appear on shards with standard conditions. — Archmages inability to use two spells in his first turn. — Parry and Forced March skills werent working properly in the first turn. — Games freeze after diplomatic capture of a province. — Event spam after hiring gargoyles. — Wrong color of information display when a province is 100% explored. — Unrest icon will no longer be shown on the map if inhabitants attitude to players reign is positive. — An exploit involving an exchange between heroes and hiring units in besieged enemy capitals garrison. — A bug that allowed learning spells during enemy capitals siege. — A bug that allowed learning spells from scrolls if the Library isn't constructed. — Health indicator display at 1 HP for dragon and hydra units. — A bug that allowed summoning creatures from eggs and keeping the eggs at the same time. — Ability to summon creatures from eggs outside the garrison. — Icons of guards unavailable for hire werent displayed correctly. — A bug that allowed constructing planned buildings at the start of a turn during enemy capitals siege. — Mistiming in multiplayer caused by use of summoning skills or spells. — Found ritual scrolls, guard pacts and building blueprints now wont be displayed if heros inventory is full. — Players portrait incorrect display on the statistics screen during the tutorial. — A bug that caused wrong camera positioning in the city screen when a building from Foreign Quarter was selected. — A bug that caused recurring uprising in a captured province. — Inability to place units in a hot-seat or multiplayer battle after starting and leaving the tutorial. — Upgrades for units werent displaying on the strategic map after using auto-battle or Illusionary Battle ritual. — A bug that caused the game to freeze after an enemy slug used Necrophagy skill. — Battle continuation after victory based on morale is achieved. — Games freeze caused by using Double Shot skill and enemy unit dying by the first shot arrow. — Missing screen for choosing the second specialization for a hero when he was leveled up exploring a province. — Games freeze caused by fighting in two battles in a row with different armies with auto-battle set to On. — Games freeze caused by fighting in a battle and refusing to fight in the next one with auto-battle set to On. — A nearby province was highlighted as impassable when Forced March skill was used. View the full article Quote Link to comment Share on other sites More sharing options...
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