Dirty Posted May 30, 2013 Share Posted May 30, 2013 SotS2 2.0.25003.2 Critical Fixes - Fixed post combat CTD - Fixed end turn CTD - Fixed Zuul trying to be peaceful too early on in the game - Fixed not able to accelerate time when there are only planets - Fixed not able to intercept Loa gates - Optimizations for node-using factions (Human, Zuul, and Loa) Other Fixes - Fixed Loa having accelerator gates in their fleet composition - Fixed slave disks being listed as assault shuttles - Fixed Loa not expanding fully - Fixed AI invading then returning without combat - Zuul node lines no longer collapse when a bore ship fleet is transiting the line - Fix Hiver not advancing when no systems in range - Fixed AI humans not using node lines New Maps - 3 Brawl - Brushfire - Command School OST DLC - Soundtrack now includes FLAC track files as well as MP3 View the full article Quote Link to comment Share on other sites More sharing options...
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