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Rogue Legacy Update Released


Dirty
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Rogue Legacy v1.0.11

 

Major Changes:

- Fixed bug where the player could kill a boss and die at the same time.

- Fixed bug where game would crash when entering the lineage screen if the audio engine failed to initialize.

- Implemented another check for skill tree corruption.

- Fixed bug with back up save system if player data was corrupt from the very start.

- Fixed bug where back up save system didn't work properly on corrupted maps and map data.

 

General fixes:

- Message box will now appear if the game crashes.

- Fixed bug where crash logs were not being generated if the game crashed inside its constructor.

- Fixed bug where Paladins could block their own spells.

- Fixed exploit where player could drop through platforms while controls were locked.

- Fixed bug where impact effect resource pool ran out of resources.

- Fixed bug where Item drop Manager resource pool ran out of resources.

- Typo fixed for Death Defy.

 

Balance Changes:

- Shinobi can no longer get the timestop spell.

- Dragon fireball spam re-enabled.

- Knight Special drain rate tic raised from 3 to 6.

- Assassin Class spell initialization cost lowered from 10 to 5.

- Assassin Class spell tic rate raised from 5 to 7.

- Asassin mana pool lowered from 0.75 to 0.65.

- Barbarian Special raised from 15 to 20.

- Mage Int bonus lowered from 1.3 to 1.25

 

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