Dirty Posted July 3, 2013 Share Posted July 3, 2013 General Gnomes now eat/drink until full instead of eating until no longer starving or dying of thirst Gnomes will now look for the closest food/drink instead of the best followed by the closest Underground farm Requires plots to be muddied with water before planting Mud will dry out in sunlight but otherwise remains Added mushrooms which can be grown in an underground farm Merchants now stock mushroom seeds Added Grove and Underground Farm to action bar Added cheese, mushroom tea and various omelettes Food and drink quantities on the HUD turn red when 0 Fixed Gnomes kicking each other out of chairs in the great hall Regular plants growing underground Gnomes not starting the Remove Floor job if they are standing on the job site and can't path to an adjacent tile View the full article Quote Link to comment Share on other sites More sharing options...
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