mdo13 Posted July 7, 2013 Share Posted July 7, 2013 When playing Mall, in the room that you need to go through vents to get to, There were at LEAST 20 turrets in that room. Making it close to impossible to get in. (See screen cap) Is there a way to put a limit on ACTIVE Turrets per map? If so, that would be great. Quote Link to comment Share on other sites More sharing options...
sharp_shooter Posted July 7, 2013 Share Posted July 7, 2013 The distance between turrets was already extended pretty far. As of right now I think it's perfectly fine. One thing to note: head crabs are harder to be spotted by the laser which means it's easy to destroy sentries. A little tip, destroy the ones it the back first. Quote Link to comment Share on other sites More sharing options...
Smitty-173d Posted July 8, 2013 Share Posted July 8, 2013 from the SS , id say thats NOTHING compared to what ive seen done in the attic on mall. Like sharp said , turrets aint nothin to the right class of zombie. Quote Link to comment Share on other sites More sharing options...
MyMindIsBlank Posted July 8, 2013 Share Posted July 8, 2013 That also doesnt mean you dont know how to place the turrets in a correct manner where no zombie can reach you which Ive made it possible but I dont do it any more cause it gets boring for the zombies and other players. Quote Link to comment Share on other sites More sharing options...
Doomed Monarch Posted July 8, 2013 Share Posted July 8, 2013 the limit should be 5-10 depending on the amount of people Quote Link to comment Share on other sites More sharing options...
sharp_shooter Posted July 8, 2013 Share Posted July 8, 2013 I think it's fine as it is. Most players on the server cant afford many sentries and wont waste the points they have on it. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.