Dirty Posted July 8, 2013 Share Posted July 8, 2013 The Pit: MindGames v.1.1.1s Fixes - Biome levels optimized, monster spawning correct. - All ally issues have been addressed. In theory. Smiley face. - Imaginary grenades from imaginary crazy humans no longer do real damage. - Psi-boosters are now consumed when used. - Psi-war armour now increases Psi power regeneration. - Use of Psi powers now increases hunger. - Sound data corrected. - Range issue with psionic attacks has been corrected. - Issue with Psi attacks being automatically successful has been corrected. - Ranger corrected, no longer able to equip heavy armour. - Fixed floor transition issues. - Bank locker issues addressed. - Creature tooltip no longer showing when they are invisible. - Lifesense reveal of invisible creatures fixed. Other Changes and Additions - Psionic Skills no longer receive bonus from your Power attribute HOWEVER all psionic skills are now only one point to increase at all times. - Bonus recipes! - Bonus Canada Day/Independence Day Long Weekend Armour/Armor)! View the full article Quote Link to comment Share on other sites More sharing options...
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