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Natural Selection 2 Update Released


Dirty
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Features

 

Added queued orders (hold shift to queue orders on Drifters, MACs, etc)

Added Cystem for placing multiple cysts at once

 

Balance

 

Reduced Flamethrower damage by 18%

Reduced Minigun damage by 20%

Reduced Grenade Launcher splash radius by 20%

Reduced Cyst auto build time by 2 seconds

Cysts can no longer be built by Drifters and and only 1 per Hive will auto construct (Gorges can still use heal spray on them)

Reduced Babbler hitbox size to make it fit the actual model size better

 

Improvements

 

Explosions now trigger a slight camera shake

Added shell ejection effects to the Rifle, Pistol and Shotgun

Pickups are now prioritized by item cost

Added a link to a players Steam profile page on the player list page in the server web admin (Thanks CheesyPeteza

Spectators now have access to the request menu

Cysts can now be placed everywhere and all Cysts in between will be created automatically when the nearest parent is too far away

Added power indicator for Marine Commander when dropping structures

Added subtle view model rotation for wall walking Skulks

Added hidden mode for dedicated server, use the -hidden switch while starting the server process to use this feature

Added minimum life time for Grenades before they are allowed to detonate

 

Fixes

 

Fixed invisible elements in Commander UI blocking mouse clicks

Fixed bug causing some non-NS2 servers to be listed on the NS2 tab in the server browser

Fixed a script error caused by using Alt+Enter to switch full screen mode while in the main menu

Fixed bug preventing the team resource graph UI from updating properly in spectator mode

Fixed bug causing move forward to not work if it was bound to a mouse button while in free camera spectator mode

Fixed camera tilt for wall walking skulks

Fixed bug where cycling through abilities didnt work properly for Lerks

Fixed bug where recycling got cancelled on power loss

Fixed Marine Commander being able to drop Infantry Portals or Phase Gates in a way that players could get stuck

Fixed Echo Harvesters sometimes not working when being blocked by a Cyst

Fixed bug where Blinking downwards gives you high amounts of extra speed

Skulk ragdoll no longer appears after using Xenocide

Fixed bug causing the main menu alert message box to appear below the main menu news box

Fixed bug allowing Commander to place certain items outside the map (ammo pack, health pack, weapons, etc)

Fixed Parasite model outline sometimes not working

Fixed bug preventing the help widgets from appearing until the player encounters a Gorge tunnel

Fixed Onos camera animations

Fixed Exos not being affected by Parasite

Fixed Echoed Eggs not being usable

Fixed wall jumping sometimes giving more speed than intended

 

SDK

 

Added Server.GetServerHidden() function

 

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