Dirty Posted August 5, 2013 Share Posted August 5, 2013 An update has been released for Left 4 Dead 2. General: - Fixed loading screen showing placeholder text when playing mutations. - Fixed a bug that always allowed Special Infected to spawn when a mutation was active. - Fixed an out-of-range volume setting for one of Nick's lines. - Fixed missing Russian audio in The Passing - Fixed missing localized audio in No Mercy - Improved stability when using hybrid graphics on Bumblebee EMS Scripting: - "ClearedWandererRespawnChance", percent chance (0-100) that cleared nav areas will get re-populated with wanderers. - "Convars.GetClientConvarValue( cvar name, entindex )" - "Convars.SetValue( cvar name, value )". Only server cvars can be set from script. - player.IsDying() - player.IsOnFire() - player.Extinguish() - Support for mode-specific population scripts, of the format "population_". New population names will be merged with the base script, matching population names will override the base script. View the full article Quote Link to comment Share on other sites More sharing options...
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