Gamma.CM Posted August 12, 2013 Share Posted August 12, 2013 This map needs to be removed immediately; one of the cargo containers has a non-solid wall that can be shot through (see attached pictures), making it severely imbalanced even if the zombie team has an active Pukepus. The wall isn't transparent, but turrets can still see through it. I don't know why this map was even added to begin with. Hello? Playtesting? Quote Link to comment Share on other sites More sharing options...
MyMindIsBlank Posted August 12, 2013 Share Posted August 12, 2013 Im pretty sure if you can shoot through it then poison can go through it. Ive seen poison headcrabs do it. Quote Link to comment Share on other sites More sharing options...
Gamma.CM Posted August 18, 2013 Author Share Posted August 18, 2013 And your point is? I wasn't aware that zombies had auto-targeting poison turrets. Quote Link to comment Share on other sites More sharing options...
sharp_shooter Posted August 19, 2013 Share Posted August 19, 2013 It's like that to balance it out. Zombies can not only spit poison in but they are able to also hit the humans through it. A game last week consisted of the tickle monster slaughtering half the human team through the shipping container. It's almost like saying humans are allowed to barricade because zombies can't get through. 1 Quote Link to comment Share on other sites More sharing options...
Gamma.CM Posted August 19, 2013 Author Share Posted August 19, 2013 It doesn't matter if zombies can hit through it; the humans can just stand at the back of the container and let the sentries do the work for them. What if the zombie team doesn't have any bosses? What if it's the first or second round and all of the humans are in the container? Then what? Are they supposed to sit out every round and do nothing until poison head crabs are unlocked? Quote Link to comment Share on other sites More sharing options...
Bioblade Posted August 22, 2013 Share Posted August 22, 2013 Everytime humans cade in there, it always gets taken down, turrets or not. That secret area i laugh at as a zombie.....HAHAHA Quote Link to comment Share on other sites More sharing options...
TheRiceDr Posted August 23, 2013 Share Posted August 23, 2013 i believeit should be taken off Quote Link to comment Share on other sites More sharing options...
Gamma.CM Posted August 24, 2013 Author Share Posted August 24, 2013 It doesn't matter; that doesn't change the fact that it's a bad map. If the humans barricade in there every time, then the map becomes repetitive and boring just like the combine citadel map and the other krusty krab map. It doesn't even fit the theme of ZS. Quote Link to comment Share on other sites More sharing options...
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