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Citadels Updates Released


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Version B3662 Released

 

- Fixed a bug leading to a crash located in the Northumbria map which was found in the save/load function

- Fixed a bug leading to a crash located in the Holding the Coast map which was found in the save/load function

- Fixed a bug which made the player see enemy buildings through the fog of war

- Fixed a bug which did not allow to deconstruct unfinished walls

- General stability improvement within the skirmish maps

- Fixed a bug which prevented peasants from building gates correctly

- Fixed a bug leading to a crash which appeared when the player tried to deconstruct a wall while units were still on the wall

- Fixed the crashbug which let the game crash once the game was saved

- Fixed a bug which caused catapults to destroy the castle if they were mounted on the castle

- Fixed a bug which caused peasants not being able enter resource buildings

- Questlog in Holding the Coast updates correctly now

- Enemy stone walls now have a texture which shows that the wall is damaged

- Fixed a bug which made it impossible to choose Merlin as a card prior to a mission

- Fixed a bug which caused peasants not being able to work on the same segment of a wall while constructing

- Questlog in The End of an Era now updates correctly

 

Version 3636 Released:

 

- Fixed the bug preventing the game updating the Quest in Knights Advance mission

- General stability improved

- Fixed a bug leading to crash once the Exit button was pressed

- Fixed a bug leading to low frame rates when expanding a wall while constructing

- Fixed a bug which lead to crash sometimes when changing the resolution ingame.

- Fixed a bug which automatically changed the difficulty when entering the next map

- Fixed a bug preventing sometimes to finish the map The Gold Rush

- Archers are now able to mount walls

- Fixed a bug leading to a crash sometimes when a peasant was assigned to repair a building

- Reduced the issue that peasants get stuck while mining

- Reduced the difficulty in The Landing

- Fixed a bug which led to attachments still being visible after being deconstructed

- Catapults slowed down

- Archers now do not damage own buildings anymore while firing

- Some graphical issues visible on walls, gates and towers have been fixed.

- Fixed a bug which made towers invincible while being upgraded

- Fixed a bug leading to a crash while saving the game.

- Fixed a bug within the window mode, which led to a crash sometimes.

- Catapult-bug fixed which lead to the situation where the catapult got stuck and turned around in a loop.

 

capsule_231x87.jpg

 

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