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Supposed To Be Undercover..but Eh


JuIcY
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Don't ask me when but here and there 0.o

 

Not really taking ideas, got the vision already in my pants for it, but you can comment on continuing updates and whats already in the map.

 

DAY 3

Thanks to Ascii, retextured the map, added some accents to the cell area, and worked with lights.

http://www.youtube.com/watch?v=Wsr1_d1Bws0&feature=share&list=UUshjXErG-kIZCGvL8VYGFcA

 

DAY 2

Second part, worked with cells more and added a maintenance rebel room.

http://youtu.be/miYXp5TMI2U

 

DAY 1

First part, getting a feel for hammer again.

http://youtu.be/FC6koJSsghU

 

Old map:

https://www.youtube.com/watch?v=x38620SpDj4

 

Concept is the same, but with better mapping skills, I think this could work out

Edited by JuIcY
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Know what I would like to see is, an armory in that extra space and a ladder fo the top of cells, perhaps make the glass breakable so CTs standing over it and derping shoot by mistake and fall through it. Finally a first cell teleporter to the top third cell. Btw great job looking extremely good, these are also just ideas

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