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Counter-Strike: Global Offensive Update Released


Dirty
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Release Notes for 10/23/2013

 

[GAMEPLAY]

- Added eye shielding animation to players blinded by flashbangs.

- Fixed respawning in Deathmatch sometimes choosing a spawn point visible to players when more ideal positions were available.

- Fixed a bug in Deathmatch that could create weapons on the ground if a player spammed his "buy" key immediately upon respawn.

 

[sPECTATING]

- Added changeable, preset camera positions for all shipped maps that are activated by selecting a player with SHIFT + 0-9 while spectating. (see https://developer.valvesoftware.com/wiki/CSGO:_Spectator_Tools for more info)

- Target players now glow white when viewing from a spectator camera in ROAMING mode.

- When spectating in ROAMING mode, we now draw a subtle Aiming Vector Line that shows each players aiming direction.

- Dropped C4 now glows for spectators (yellow = dropped, flashing red = planted, green = defused).

- Added more UI during freeze time to display player money, spent money that round, and kills/assists/deaths.

- Improved armor icons in spectator panels.

- Fixed recoil not being applied in GOTV and replays.

- Fixed UI weapon image sometimes being blank in GOTV.

- StatTrak now displays correct number of kills in GOTV and replays.

- Reenabled the spec_goto command and fixed it not working properly if called from a key bind.

- Moved the autodirector toggle key from +speed to radio3 (from SHIFT key to the C key by default).

- Streams tab now includes 6 live streams.

 

[MISC]

- Scope lines now blur out completely to better match the weapon's current inaccuracy.

- Improved Fiveseven viewmodel animation

- Improved Tec-9 viewmodel animation

 

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