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cs:s Cs:s Jb Code Problem


komodoh
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This is something I've noticed happens without fail and it has happened to me a few times now. Right after the lead dies, the auto-slay for freekills won't work for a few seconds. I'm not sure if this is something fixable but definitely got my jimmy's rustled.

 

Attached is just a screenshot of the console showing it happened.

post-19339-0-23483200-1385769466_thumb.jpg

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Dont think this is a problem we can fix, since the server has to load that lead died, and load/activate the auto slay mod.

 

No, event's are interpreted instantly (almost, in the order of nanoseconds).

 

This isn't a glitch, it is on purpose.

 

        // There's no lead, there's no end game, and they didn't recently turn back to normal color.
       // And, the lead died at least 3 seconds ago.

       if (g_iEndGame == ENDGAME_NONE &&
           g_iLeadGuard <= 0 &&
           (GetTime() - g_iLeadDiedAt) > 2 &&
           (GetTime() - g_iNonRebelAt[victim]) > 2)

 

No one has absolutely perfect reaction time, so it will only slay them if the T has been normal color for at least 3 seconds, as well as the lead has to have been dead for at least 3 seconds.

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