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Team Fortress 2 Update Released


Brick Tamland
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added Crate #75, Crate #76, and Crate #77 to the drop list

  • Removed Crate #57, Crate #59 and Crate #71 from the drop list

  • Added new Strange parts that can be applied to Strange cosmetic items

  • Fixed a client crash related to the Mann vs. Machine mission victory panel

  • Fixed players being able to level-up some Strange items when playing on servers with only bots

  • Fixed some cases where Halloween spell effects on items would not appear when they were supposed to

  • Fixed robot Engineer head not looking correct for the Botkiller Sniper Rifle Mk.II

  • Fixed killstreak notices being stuck on the screen when the map is changing levels

  • Fixed Team Shine killstreak sheen effect not displaying properly for the Blue team

  • Updated several backpack images to fix issues caused by mat_picmip

  • Updated Killstreak Kits to work on Festive and Botkiller variants of target weapons

  • Updated pl_upward

  • Fixed players getting stuck in the initial Red spawn room after control point 2 is capped

  • Improved bot navigation
Updated cp_gorge
  • Improved bot navigation
Updated Mann vs. Machine
  • Fixed players who join in the middle of a mission not receiving the Upgrade Refund credit if it has been earned by the team

  • Fixed Romevision hats conflicting with gatebot hats in Mannhattan

  • Fixed an exploit that allowed purchasing upgrades for weapons other than what they were intended for

  • Updated mvm_rottenburg
    • Fixed a bug where the bomb could get stuck out of reach in the corner near the cap

    • Fixed a bug where bots could be instantly killed by being pushed into the tank tunnel once opened

    • Fixed a bug where money could get stuck in the tank barricade when it was rebuilt, preventing collection
  • Updated mvm_mannhattan
    • Rebalanced Empire Escalation

    • Fixed credits not always being collected when they fall into the grinder

    • Fixed a bug that allowed the gates to be captured out of order

    • Fixed a lighting bug related to lower graphics settings that cause the map to be too dark

 

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