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App Developers See Wearable Devices As Next Big Thing


Ron Burgundy
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A man uses Google Glass to photograph examples of Motorola's new Moto X phone next to other mobile phones at a launch event in New YorkBy Malathi Nayak SAN FRANCISCO (Reuters) - Wearable computers like Google Glass and the Samsung Galaxy Gear watch may not have caught fire yet, but that hasn't stopped mobile game developers from rushing to create apps for the new devices, eager to seize what they hope is the next big moment in consumer technology. Niccolo DeMasi, the CEO of mobile games maker Glu Mobile, compares the potential of wearables to that of Apple Inc's iPhone launch in 2007 - an event that was the catalyst to create much of the mobile app world that exists now. "A whole new app ecosystem is going to be born," said Shawn Hardin, chief executive officer of Mind Pirate, which will release "Global Food Fight," its first game for Google Glass, this month. "Those who are going to make that happen in a big way are going to be valuable companies because of it, and those who wait too late won't be a part of it." The market for mobile game apps is expected to grow to $17 billion this year from just $6 billion in 2010, analysts said, and wearables could fuel growth in the years to come.




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