Joey7 Posted January 8, 2014 Share Posted January 8, 2014 so i have been working on this map and all of a sudden i am getting random leaks that goes through the block. http://i.imgur.com/J52BTxX.png http://i.imgur.com/iTXuXLZ.png so it is just randomly going though the roof. The leak seems to be coming from the Trigger box, but it has also came from lights, t spawns, teleport destinations, and vents (breakable) any idea why this is happening? Quote Link to comment Share on other sites More sharing options...
youthedog Posted January 8, 2014 Share Posted January 8, 2014 Upload the .vmf please. Quote Link to comment Share on other sites More sharing options...
Joey7 Posted January 8, 2014 Author Share Posted January 8, 2014 https://www.mediafire.com/?uk53ptp5sxc6zsd Quote Link to comment Share on other sites More sharing options...
youthedog Posted January 8, 2014 Share Posted January 8, 2014 This brush was a func_brush which needs to be a world brush as it closes off the other entities from leaking. Then you had a very large brush touching the edges of the hammer limits which you can't have and causes the map to fatally fail when compiling. Here are some tutorials to start off with basic mapping, probably the best there are. http://www.tophattwaffle.com/tutorials/ 1 Quote Link to comment Share on other sites More sharing options...
StyleeZy Posted January 14, 2014 Share Posted January 14, 2014 http://i.imgur.com/J52BTxX.png leadership leaks in a nutshell. 1 Quote Link to comment Share on other sites More sharing options...
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