Like 20 Wizards Posted January 23, 2014 Share Posted January 23, 2014 So basically, there is a room. All of the T's go into this room and on the floor there are many different colors. as soon as the game is started up, the walls or something on the walls will change colors, and depending upon which color will it lands on, will cause survival. Ex: if you're in this room, and the walls or something on the walls flash blue, anyone not on the blue section of the floor will die. You could continue to raise the difficulty by adding a parkour effect. Making some parts of the floor higher or far away as well. Similarly to musical cells, the warden can raise the difficulty to decrease the time between each color swap. The game would continue until someone gets LR. (Im sorry I am unable to provide a picture, I hope this is descriptive enough) Quote Link to comment Share on other sites More sharing options...
StyleeZy Posted January 23, 2014 Share Posted January 23, 2014 You may be interested in https://hellsgamers.com/servers.html/_/hg-247-minigames-hellsgamerscom-fastdl-r29 Quote Link to comment Share on other sites More sharing options...
Like 20 Wizards Posted January 23, 2014 Author Share Posted January 23, 2014 wow, and I was so proud of myself too Quote Link to comment Share on other sites More sharing options...
StyleeZy Posted January 23, 2014 Share Posted January 23, 2014 wow, and I was so proud of myself too It's okay, i'm proud of you. 1 Quote Link to comment Share on other sites More sharing options...
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