Brick Tamland Posted February 7, 2014 Share Posted February 7, 2014 An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Weapon Updates The ShortstopReduced extra knockback penalty from 80% to 40% The Short CircuitAdded Penalty - No longer gain metal from dispensers when active The Cleaner's CarbineChanged OnKill effect from gain crits for 3 seconds to gain mini-crits for 8 seconds NataschaAdded Positive Attribute +50% extra ammo The Reserve ShooterIncreased clip size from 3 to 4 Time to mini-crit airborne targets changed from 3 to 5 The Beggar's Bazooka Changed penalty No primary ammo from dispensers to no primary ammo from dispensers when active The Quick FixFixed the Medic not gaining the proper speed boost when a Demoman uses the Chargin' Targe or Splendid Screen Weapon FixesFixed deflected projectiles not affecting Strange and Killstreak counts Fixed the Mini-Sentry range-sphere not accurately displaying the range for the sentry when it is being placed Fixed the Spy's revolver using the incorrect reload sound Fixed third-person Medi Gun beams appearing jittery Fixed the Heavy not playing his response rules lines after eating a Sandvich, Buffalo Steak Sandvich, etc. Fixed The Half-Zatoichi using the wrong animations for the Loadout screen and the HUD 3D Character Community UpdatesAdded the Strongbox Key to the Mann Co. Store Added 43 community-contributed items to the Strongbox Crate Added the Tumblr Vs Reddit Participation Medal Mann vs. MachineAdded Killstreak Fabricators for the following weapons to the Two Cities Tour reward list:The Lugermorph, The Big Kill, The Iron Curtain, The Frying Pan, The Black Rose, The AWPer Hand, Chargin' Targe, Splendid Screen, and The Mantreads Fixed an exploit that allowed players to purchase/sell the Canteen Specialist upgrade to get more money than they originally spent Fixed an exploit where players could stand on a robot's head to block their movement for an easy kill Fixed players not being able to earn the Frags to Riches achievement if there is money in the world when the mission is completed Fixed a bug that caused players to not receive an Upgrade Refund Credit when they should have Fixed the UI not updating properly if an Upgrade Refund Credit is earned after the wave has ended QuickplayAdded advanced options page, which allows you to search for a few commonly-requested non-vanilla options: 32-player servers, nocrits, and instant/modified respawn times Added "Show Servers" button to quickplay. This will run the normal quickplay search, but instead of joining the "best" server, it will present a list of about 20 servers and let you pick. Other ChangesImproved loading of item information panels to prevent hitches when cycling through backpack pagesUse the convar tf_time_loading_item_panels to control how much time is spent per frame loading item panel data. Fixed Australium items not using the correct images in the Steam Community Market Added missing payload audio for the Medic, Soldier, Demoman, and Spy Added the server command "sv_setsteamaccount" for logging in with a persistent game server account using a login token. Login tokens may be acquired via the IGameServersService/CreateAccount web API. Using a login token is not required to run a game server, but allows Steam users to continue to access your game server from their favorites list if your game server changes IP in the future. Added the game server's SteamID to the output of the status command Fixed the Killstreak counts not being accurately portrayed in the scoreboard Fixed seeing the incorrect LOD settings for models when they are being previewed during submission to the Steam Workshop Fixed a UV/skinning problem on the level 1 sentry Fixed a problem where "activate virtual reality" doesn't work if you have 2 monitors + headset Fixed a client crash caused by trying to load an invalid URL Fixed achievements getting stuck in a completed state and not being awarded to the player Fixed not hearing hit sounds after a level change when using tf_dingalingaling_repeat_delay Fixed the "equipped" label being displayed on incorrect backpack panels when equipping items Fixed the upper-left backpack panel always being highlighted when equipping items Fixed player names being clipped by item images in the Freeze Cam and Inspect panels Updated the equip_region for The Extra Layer Updated the Blue team material for the Ambassador to be less red Updated ctf_2fortFixed a rendering bug on a silo prop in the skybox area for the Blue base View the full article Quote Link to comment Share on other sites More sharing options...
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