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Tf2 Valve Maps Changelogs And Updates


digitalshot
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I should probably use this section of the forums more so you guys can see what I actually change to the servers and I can keep track of what I've been doing.

 

Valve Maps #1

  • Changed the name of the server from Valve Maps to Valve Payload
  • Removed Payload Race Pipeline. As much as we love that map it kinda kills the server.
  • Added 12 bots to the server because everyone keeps poking me and PM'ing me to add them so there. Are you not amused!?
  • Bots will remain in the server even if players leave. If a player joins the server and picks a team, a bot will be dropped from the team the player joins.
  • Bots set to difficulty "Hard" to give HAL a challenge.

Valve Maps #2

  • Changed server slot from 32 to 24. It's easier to populate this way and when people look for a server in quickplay they don't really check the 32 player button.
  • Changed maps from all Payload to CTF maps.
  • Removed CTF Sawmill

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  • 3 months later...
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