This ban is not currently active. It is disapproved. It has expired. | |
Ban Category | Regular Ban |
Subject Steam ID | 0:5085467 |
Subject Name | [HG] GoKu |
By | Big Al |
Server (And Mod) | Web |
Datetime Added | (137mon 3wk 6d 14h 28m ago)2014-04-26 10:44 AM |
Duration | (Inactive) (Passed)2 hours |
Friend of HG | I was suspicious of him for awhile due to his high-speed bhopping, so finally I recorded a demo of it and took screenshots of his macrodox stats. You can see him pause momentarily at the start of the round in the demo, most likely to toggle the scripts / set them up. He then goes on to nearly perfectly bhop before getting killed. The screenshots show his stats: The first one shows a 65% perf rate which is pretty high on it's own, but the second shot shows a perf rate of 85% which I happen to know is virtually impossible to achieve without help. I was watching him for awhile on the server, it was most definitely scripts. I couldn't record anymore though because he disconnected after the round was over. scripts.dem (940 KB) |
Friend of HG | Yea i like to use fps max 34.1 btw i went on 96% perf too |
HG Member | his bhopping is smooth, yes, but in your demo he was gaining speed easily by using +left/+right high perfs 80-90+ are attainable if hes using fps_max, and a screenshot of his fps_max is crucial in determining scripts or not in this case also for the record, ive never seen goku use anything but 34 fps (but that is not what led to the disapproving of this report). So this is most likely what he is using but I can't say 100% for sure for next time, pull the fps_max of the player. The command to see a player's fps is get_fps_max playername. It will tell you playername's fps along with playername's steamid in console and in chat. tl;dr disapproved, need get_fps_max screenshot |
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