_.gueriLLa _.-+punK^moB Posted July 24, 2010 Share Posted July 24, 2010 I heard the threshold is something like 300-400ms. I suggest lowering it to 200 or 250ms because the server (d2 deathmatch) is laggy all the time with people who have 200+ latency. This will also allow more people with reasonable ping to join the server and make it more enjoyable overall. Just my $0.02 Quote Link to comment Share on other sites More sharing options...
Zaine Posted July 25, 2010 Share Posted July 25, 2010 Man do I preach to THAT. Finally someone with some sense around here.... Quote Link to comment Share on other sites More sharing options...
Linoleum Knive Posted July 25, 2010 Share Posted July 25, 2010 I agree with the OP wholeheartedly. Crackhouse, Dust2, and Jailbreak all have lag problems. Jailbreak mostly cause the guy with 300 ms manages to get lead with an uninterpretable mic. Crackhouse if I take a shot, my ping shoots into the 100's. Quote Link to comment Share on other sites More sharing options...
_.gueriLLa _.-+punK^moB Posted August 4, 2010 Author Share Posted August 4, 2010 bump Quote Link to comment Share on other sites More sharing options...
fRacture Posted August 5, 2010 Share Posted August 5, 2010 Other player's pings don't effect how much the server lags, however it does need to be lowered because you can't hit people with 200 ping. Quote Link to comment Share on other sites More sharing options...
excalibuR Posted August 5, 2010 Share Posted August 5, 2010 Other player's pings don't effect how much the server lags, however it does need to be lowered because you can't hit people with 200 ping. What if it does. I say the limit for ping should be 120+ that is reasonable? Quote Link to comment Share on other sites More sharing options...
n1ckkkkk Posted August 5, 2010 Share Posted August 5, 2010 What if it does.I say the limit for ping should be 120+ that is reasonable? What you mean if it does? It doesnt Quote Link to comment Share on other sites More sharing options...
fRacture Posted August 5, 2010 Share Posted August 5, 2010 What if it does.I say the limit for ping should be 120+ that is reasonable? No it doesn't, get out of Jailbreak, and it isn't reasonable since a lot of people would get kicked when they have a ping spike. Quote Link to comment Share on other sites More sharing options...
_.gueriLLa _.-+punK^moB Posted August 5, 2010 Author Share Posted August 5, 2010 Yes, high ping players tax the server. Because of their ping, the server has to try and balance the ping of everyone in there. The auto kick doesn't kick people when they spike for a few seconds; it can configured to take the player's average ping. Quote Link to comment Share on other sites More sharing options...
fRacture Posted August 5, 2010 Share Posted August 5, 2010 Yes, high ping players tax the server. Because of their ping, the server has to try and balance the ping of everyone in there. The auto kick doesn't kick people when they spike for a few seconds; it can configured to take the player's average ping. When my ping spikes, it lasts longer than couple of seconds. =/ Quote Link to comment Share on other sites More sharing options...
Awwik Posted August 5, 2010 Share Posted August 5, 2010 I agree with this completly! Just because you can't hit them. Also Excalibur you are amazingly funny! Rofl. Quote Link to comment Share on other sites More sharing options...
HEZEKIAH Posted August 5, 2010 Share Posted August 5, 2010 I agree we should add this to the server. i hate lag. especially when im not the problem Quote Link to comment Share on other sites More sharing options...
_.gueriLLa _.-+punK^moB Posted August 5, 2010 Author Share Posted August 5, 2010 When my ping spikes, it lasts longer than couple of seconds. =/ Hence the use of average ping. Quote Link to comment Share on other sites More sharing options...
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