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Team Fortress 2 Update Released


Brick Tamland
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a dedicated server crash related to the new map sd_doomsday_event and server-wide curses

  • Fixed Blue team hearing the win audio instead of the lose audio when Red gets the tickets to the Strongmann machine

  • Fixed grenade projectiles doing more damage than expected

  • Fixed players changing team to respawn outside of their cart while playing a minigame

  • Fixed players being able to use the Eureka effect while in their bumper car

  • Fixed a bug that let Engineers move faster while carrying a building

  • Fixed the Spycicle not giving the Spy fire resistance

  • Fixed The Manngaroo itemset including the wrong item

  • Updated the equip_region for the Vaccinator and Quick-Fix

  • Fixed a bug where players would not get a kill credit for turning another player in to a ghost

  • Updated player ghosts to always use team color

  • Updated the new TargetID system
    • Added Advance Option and ConVar to disable floating health icon (tf_hud_target_id_disable_floating_health)

    • Added Advance Option to control the alpha of TargetID nameplate

    • Fixed not showing for disguised enemy Spies

    • Fixed showing the health of cloaked Spies

    • Fixed not hiding the panel when players are no longer visible
  • Added ConVar tf_weapon_criticals_melee to control whether melee weapons have random crits. Works separately from tf_weapon_criticals.

  • Fixed the knife not playing its backstab animation when crits are disabled

  • Fixed round-end crits not working when tf_weapon_criticals is set to zero

  • Updated sd_doomsday_event
    • Added spell pickups near the ticket case spawn

    • Reduced mega spell respawn time from 90 seconds to 45 seconds

    • Fixed curses occurring in bumper car minigames

    • Fixed players being able to boost their bumper cars early

    • Increased the damage that bumper cars receive from collisions

    • Players can no longer suicide when in a Bumper Car

    • Replaced large ammo kits near the Strongmann machine with spells

    • Reduced ammo kit size on the bridge from full to medium

    • Updated HHH to use a giant Necro Smasher when attacking players

    • Platform game:
      • Fixed Merasmus giving instructions in the platform game when it gets to the final platform

      • Center tent pole now vanishes when the final platform is reached
    • Soccer game:
      • Added HHH, spawns 45 seconds into the match
    • Duck game:
      • Increased max score to 200

 

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