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Trace/remove Spray Command


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because technically the spray is a decal, like a bullet impact on the wall. When the player disconnects it is still there, and will remain there.

What the script does, irrc, to "remove" their spray it sprays their decal at a different location. If the client isn't connected then it can't do that.

 

you can use r_cleardecals if you want :/

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