Kevinyock Posted December 28, 2014 Share Posted December 28, 2014 I don't know how to make the map that has the entities required for zombie survival. Do i need some files to make a zombie survival map. Quote Link to comment Share on other sites More sharing options...
Joey7 Posted December 31, 2014 Share Posted December 31, 2014 i have never made a zombie map before, but im guessing you would want to use prop_physics for props in zombie survival Quote Link to comment Share on other sites More sharing options...
zoomy Posted December 31, 2014 Share Posted December 31, 2014 (edited) you need to have either half life 2, or counter strike: source. if you have these, continue on to the next step. go to your half life/cstrike folder, and in the bin folder, there will be a program called hmmer.exe. open this. to use this with garry's mod, follow to configure it to use garry's mod. after this, you will want to install another FGD file located here. right click that link, then click save link as, then save that to a place where it wont be deleted, the install that fgd the same way you installed the garrysmod.fgd, but with zombiesurvival.fgd. to learn how to use hammer, follow set of tutorials. he has a very nice set of tutorials. for the human and zombie spawns, use info_player_human and info_player_zombie for their spawns, respectively. to manually place green gas, use zombiegasses. to place props, use prop_physics and select the model, but make sure it has physics in the info box. use this guide to make sure your map isnt to OP. i wish you the best of luck! Edited December 31, 2014 by zoomy500 1 Quote Link to comment Share on other sites More sharing options...
Harle Posted December 31, 2014 Share Posted December 31, 2014 Zoomy pretty much explained everything but if you need help with mapping with Hammer. I suggest watching all the tutorial vids from this guy. Thanks Komodoh! Quote Link to comment Share on other sites More sharing options...
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