Burnt Posted May 7, 2015 Share Posted May 7, 2015 (edited) Just something I have been working on for a few days, and one thing blue made while I was afk on collabedit huehue. Not fully complete but its something and works lol. I have been learning with the help of icon //Nothing is tabbed because the forum removed all my spaces ): //Forums don't like 4 spaced tabs bonbon - Icon #include <sourcemod> #include <sdktools> #include <cstrike> #define HG "[\x04HG\x01]\x04 " #define HGJB "[\x04HG JB\x01]\x04 " #define HGBANS "[\x04HG Bans\x01]\x04 " #pragma newdecls required // Making sure it is written in SM 1.7 syntax Handle hZTimer = null; //Using this instead of the variable - Icon Handle hDTimer = null; public Plugin myinfo = { name = "Donger", author = "HG BURNT and Icon lol", description = "Some dumb plugin by some dumb guy", version = "1.1", url = "none" } public void OnPluginStart() { LoadTranslations("common.phrases"); //Needed for FindTarget() RegAdminCmd("sm_zombie", Zombie_Command, ADMFLAG_UNBAN, "sm_zombie #userid|name"); RegAdminCmd("sm_donger", Donger_Command, ADMFLAG_UNBAN, "sm_donger #userid|name"); RegAdminCmd("sm_fatkid", Fatkid_Command, ADMFLAG_UNBAN, "sm_fatkid #userid|name"); // Removed the other commands while testing, got too lazy to readd them - Icon } public Action Zombie_Command(int client, int arg) { if(hZTimer != null) { ReplyToCommand(client, "%sThe command is already in use",HG); return Plugin_Handled; } if(arg != 1){ ReplyToCommand(client, "%sUsage: sm_zombie <target>",HG); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH]; GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); if (!IsClientInGame(target)) { ReplyToCommand(client, "%sNope.",HG); return Plugin_Handled; } PrintToChatAll("%s%N has become a Zombie, kill him for a bonus next round!",HGJB,target); PrintToChat(target, "%sYou will slowly die over the next 45 seconds, defend yourself with a knife!",HGJB); hZTimer = CreateTimer(1.0, ZombieTimer, target, TIMER_REPEAT); return Plugin_Handled; } public Action ZombieTimer(Handle timer, int target) { static int times = 0 times ++; // Moved these out of the individual cases, since this is passed every time anyway - Icon if(!IsClientInGame(target)) { PrintToChatAll("%sThe Zombie left the server",HGJB); hZTimer = null; times = 0; return Plugin_Stop } if(!IsPlayerAlive(target)) { PrintToChatAll("%sThe Zombie has died by causes not Zombie related",HGJB); hZTimer = null; times = 0; return Plugin_Stop } switch(times) { //Each case check if Zombie has been killed or has disconnected case 5: { PrintToChatAll("%s%N Will slowly die over the next 45 seconds",HGJB,target); SetEntProp(target, Prop_Data, "m_iHealth", 400); } case 10: { ZSetHealth(target,350); // Using a function, makes it cleaner - Icon } case 15: { ZSetHealth(target,300); } case 20: { ZSetHealth(target,250); } case 25: { ZSetHealth(target,200); } case 30: { ZSetHealth(target,150); } case 35: { ZSetHealth(target,100); } case 40: { ZSetHealth(target,50); } case 45: { PrintToChat(target, "%sYou died from deteriorating",HGJB); PrintToChatAll("%sThe Zombie has died from deterioration. No Bonus",HGJB); //Do check !IsPlayerAlive == return Plugin_Stop, done = 1; ForcePlayerSuicide(target); hZTimer = null; // Everytime you are going to stop the timer times = 0; // These two need to be reset return Plugin_Stop; } } return Plugin_Continue; } void ZSetHealth(int client, int health) { PrintToChat(client, "%sYou are deteriorating you now have %d HP",HGJB,health); SetEntProp(client, Prop_Data, "m_iHealth", health); } public Action Donger_Command(int client, int args) { if(hDTimer != null) { ReplyToCommand(client, "%sThe command is already in use",HG); return Plugin_Handled; } char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); if(!IsValidID(steamid)) { ReplyToCommand(client, "%sYou are not the \x03All Knowing Donger",HG); return Plugin_Handled; } if(args != 1){ ReplyToCommand(client, "[sM] Usage: sm_donger <target>"); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH]; GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); if (!IsClientInGame(target)) { ReplyToCommand(client, "%sIncorrect Target",HG); return Plugin_Handled; } GetClientAuthId(target, AuthId_Steam2, steamid, sizeof(steamid)); if(!IsValidID(steamid)) { ReplyToCommand(client, "%s %s is a \x03False Donger",HG,steamid); return Plugin_Handled; } if(!IsPlayerAlive(target)) { ReplyToCommand(client, "%sDead Target",HG); return Plugin_Handled; } PrintToChatAll("%s\x05The Donger Story has been initiated by the \x03All Knowing Donger",HG); PrintToChat(target, "%sYou are the One True Raised Donger!",HGJB); hDTimer = CreateTimer(1.0, DongerTimer, target, TIMER_REPEAT); return Plugin_Handled; } public Action DongerTimer(Handle timer, int target) { static int times = 0; times ++; if(!IsPlayerAlive(target) && (times <= 20 || times >= 31)) // Moved this out of the individual cases { hDTimer = null; times = 0; return Plugin_Stop; } switch(times) { case 5: { PrintToChatAll("%sThis is the story...of a donger",HGJB); } case 10: { PrintToChatAll("%sThis donger was not ordinary, it was \x03raised",HGJB); } case 15: { PrintToChatAll("%sDue to the fact that their were differences between dongers, riots began",HGJB); PrintToChatAll("%sSo much riots, that the \x03Donger Gods\x04 had to intervene",HGJB); } case 20: { PrintToChatAll("%sThe \x03Donger Gods\x04 asked the \x03One True Raised Donger\x04 to sacrafice himself!",HGJB); ForcePlayerSuicide(target); PrintToChatAll("%s%N has been sacraficed to the \x03Donger Gods",HGJB,target); } case 25: { PrintToChatAll("%sDoing so angered the \x03Fig Lords\x04 and thus they decided to do something outrageous",HGJB); } case 30: { if(!DoDonger(target)){ // Using the function's return in order to see if the player is alive when respawning, so that you don't have to check in the case. - Icon LogError("Something went wrong in case 30, DongerTimer"); times = 0 hDTimer = null; return Plugin_Stop; } PrintToChatAll("%sThe \x03Fig Lords\x04 have respawned \x03%N\x04 With /x05MORE POWER",HGJB,target); } case 35: { PrintToChatAll("%sThe \x03Fig Lords\x04 have done something terrible, \x03%N\x04 will now deteriorate due to issues with the resurrection!",HGJB,target); PrintToChat(target, "%sYou are deteriorating and lose 100 HP every 5 seconds, you can still die from weapons!",HGJB); DSetHealth(target,400) // Yay function - Icon } case 40: { DSetHealth(target,300) } case 45: { DSetHealth(target,200) } case 50: { DSetHealth(target,100) } case 55: { ForcePlayerSuicide(target); times = 0 hDTimer = null; return Plugin_Stop; } } return Plugin_Continue; } bool DoDonger (int client) { if(!IsClientInGame(client)) return false; if(IsPlayerAlive(client)) return false; CS_RespawnPlayer(client); DSetHealth(client,500); SetEntPropFloat(client, Prop_Data, "m_flLaggedMovementValue", 2.0); return true; } void DSetHealth(int client, int health){ SetEntProp(client, Prop_Data, "m_iHealth", health); } public Action Fatkid_Command(int client, int arg) { char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); if(!IsValidID(steamid)) { ReplyToCommand(client, "%sHella Rip Fam",HG); return Plugin_Handled; } if(arg != 1){ ReplyToCommand(client, "%sUsage: sm_donger <target>",HG); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH]; GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); if (!IsClientInGame(target)) { ReplyToCommand(client, "%sNope.",HG); return Plugin_Handled; } PrintToChatAll("%sThe server has exceeded weight limit as \x03%N has joined",HG,target); return Plugin_Handled; } bool IsValidID(char steamid [32]) // Added my steamid cus testing also yay function - Icon { if(StrContains(steamid, "1:56852003") == -1 && StrContains(steamid, "0:36595580") == -1 ) return false; else return true; } //* Did not do much below this *// //* Did not do much below this *// //* Did not do much below this *// //* Did not do much below this *// //* Did not do much below this *// //* Did not do much below this *// public Action Vac_Command(int client, int arg) { char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); if(!IsValidID(steamid)) { ReplyToCommand(client, "%sHella Rip Fam",HG); return Plugin_Handled; } if(arg != 1){ ReplyToCommand(client, "%sUsage: sm_vac <target>",HG); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH]; GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); if (!IsClientInGame(target)) { ReplyToCommand(client, "%sNope.",HG); return Plugin_Handled; } PrintToChatAll("Player %N left the game (VAC banned from secure server)",target); return Plugin_Handled; } public Action Rebel_Command(int client, int arg) { char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); if(!IsValidID(steamid)) { ReplyToCommand(client, "%sHella Rip Fam",HG); return Plugin_Handled; } if(arg != 1){ ReplyToCommand(client, "%sUsage: sm_rebel <target>",HG); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH]; GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); GetClientName(target, targetname, sizeof(targetname)); if (!IsClientInGame(target)) { ReplyToCommand(client, "%sNope.",HG); return Plugin_Handled; } PrintToChatAll("%s\x03%N\x04 is a rebel for \x0320.0\x04 seconds",HGJB,target); return Plugin_Handled; } public Action Fakeban_Command(int client, int arg) { char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); if(!IsValidID(steamid)) { ReplyToCommand(client, "%sHella Rip Fam",HG); return Plugin_Handled; } if(arg != 1){ ReplyToCommand(client, "%sUsage: sm_fakeban <target>",HG); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH]; GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); GetClientName(target, targetname, sizeof(targetname)); GetClientAuthId(target, AuthId_Steam2, steamid, sizeof(steamid)); if (!IsClientInGame(target)) { ReplyToCommand(client, "%sNope.",HG); return Plugin_Handled; } PrintToChatAll("%s\x03Console\x04 banned \x03%N\x04 for \x030 minutes)",HGBANS,target); PrintToChatAll(" \x01Player \x04%N \x01[\x03%s\x01] disconnected You are banned. Visit hellsgamers.com/hgbans for more info",target,steamid) return Plugin_Handled; } // blue ... i'm just testing some things lol /* Just testing if any of this would work, just trying to learn C++ syntax as well -blue * client - t? * arg - mandatory parameter for it to work? * steamid - steamid of said person*/ public Action FakeAdminRoom_Command(int client, int arg) { // Just a test of what this might do? char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); // No idea what it does, taken from Burnt's other functions if (StrContains(steamid, "0:42051882") == -1) { ReplyToCommand(client, "%sDode is chode", HG); // So if the steamID is mine.. it prints out Dode is a chode? return Plugin_Handled; } if (arg != 1) { // What does this do? ReplyToCommand(client, "%sUsage: sm_fakeadminroom <target>", HG); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH] // All this shit compiled from previous ones GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); // Man-page would be useful GetClientName(target, targetname, sizeof(targetname)); // If you could provide the man-page of this, it would be nice GetClientAuthId(target, AuthId_Steam2, steamid, sizeof(steamid)); // Same with this, man-page is nice if (!IsClientInGame(target)) { // If target is not found? ReplyToCommand(client, "%sNope.", HG); return Plugin_Handled; } PrintToChatAll("%s%N\x04 has teleported to the admin room!", HGJB, target); // Would this work? return Plugin_Handled; } v1 #include <sourcemod> #include <sdktools> #include <cstrike> #define HG "[\x04HG\x01]\x04 " #define HGJB "[\x04HG JB\x01]\x04 " #define HGBANS "[\x04HG Bans\x01]\x04 " int done = 1; public Plugin:myinfo = { name = "Donger", author = "HG BURNT and Icon lol", description = "Some dumb plugin by some dumb guy", version = "1.0", url = "none" } public void OnPluginStart() { LoadTranslations("common.phrases"); //Needed for FindTarget() RegAdminCmd("sm_zombie", Zombie_Command, ADMFLAG_UNBAN, "sm_zombie #userid|name"); RegAdminCmd("sm_donger", Donger_Command, ADMFLAG_UNBAN, "sm_donger #userid|name"); RegAdminCmd("sm_fatkid", Fatkid_Command, ADMFLAG_UNBAN, "sm_fatkid #userid|name"); RegAdminCmd("sm_vac", Vac_Command, ADMFLAG_UNBAN, "sm_vac #userid|name"); RegAdminCmd("sm_rebel", Rebel_Command, ADMFLAG_UNBAN, "sm_rebel #userid|name"); RegAdminCmd("sm_fakeban", Fakeban_Command, ADMFLAG_UNBAN, "sm_fakeban #userid|name"); RegAdminCmd("sm_fakeadminroom", FakeAdminRoom_Command, ADMFLAG_CUSTOM2, "sm_fakeadminroom #userid|name"); // blue here, just testing sometings } /*Make a command that turns a player into a zombie, this command will slowly turn the player slower and blinder also cannot pick up weapons, the zombie can only be CT. If someone kills zombie = bonus HP the zombie will have a menu that pops up after 30 seconds asking if they want to take the easy way out. Yes == kill self, No == Stay alive until death. After 60 seconds player loses control and dies */ //Nightvision???? public Action Zombie_Command(int client, int arg) { if(done != 1) { ReplyToCommand(client, "%sThe command is already in use",HG); return Plugin_Handled; } char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); /*if(StrContains(steamid, "1:56852003") == -1) { ReplyToCommand(client, "%sHella Rip Fam",HG); return Plugin_Handled; }*/ //Commented for testing purposes if(arg != 1){ ReplyToCommand(client, "%sUsage: sm_zombie <target>",HG); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH]; GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); GetClientName(target, targetname, sizeof(targetname)); if (target == -1) { ReplyToCommand(client, "%sNope.",HG); return Plugin_Handled; } PrintToChatAll("%s%N has become a Zombie, kill him for a bonus next round!",HGJB,target); PrintToChat(target, "%sYou will slowly die over the next 45 seconds, defend yourself with a knife!",HGJB); CreateTimer(1.0, ZombieTimer, target, TIMER_REPEAT); return Plugin_Handled; } public Action ZombieTimer(Handle timer, int target) { static int times = 0 times ++; switch(times) { //Each case check if Zombie has been killed or has disconnected case 5: { if(!IsClientInGame(target)) { PrintToChatAll("%sThe Zombie left the server",HGJB); done = 1; return Plugin_Stop } if(!IsPlayerAlive(target)) { PrintToChatAll("%sThe Zombie has died by causes not Zombie related",HGJB); done = 1; return Plugin_Stop } PrintToChatAll("%s%N Will slowly die over the next 45 seconds",HGJB,target); SetEntProp(target, Prop_Data, "m_iHealth", 400); } case 10: { if(!IsClientInGame(target)) { PrintToChatAll("%sThe Zombie left the server",HGJB); done = 1; return Plugin_Stop } if(!IsPlayerAlive(target)) { PrintToChatAll("%sThe Zombie has died by causes not Zombie related",HGJB); done = 1; return Plugin_Stop } PrintToChat(target, "%sYou are deteriorating you now have 350HP",HGJB); SetEntProp(target, Prop_Data, "m_iHealth", 350); } case 15: { if(!IsClientInGame(target)) { PrintToChatAll("%sThe Zombie left the server",HGJB); done = 1; return Plugin_Stop } if(!IsPlayerAlive(target)) { PrintToChatAll("%sThe Zombie has died by causes not Zombie related",HGJB); done = 1; return Plugin_Stop } PrintToChat(target, "%sYou are deteriorating you now have 200 HP",HGJB); SetEntProp(target, Prop_Data, "m_iHealth", 300); } case 20: { if(!IsClientInGame(target)) { PrintToChatAll("%sThe Zombie left the server",HGJB); done = 1; return Plugin_Stop } if(!IsPlayerAlive(target)) { PrintToChatAll("%sThe Zombie has died by causes not Zombie related",HGJB); done = 1; return Plugin_Stop } PrintToChat(target, "%sYou are deteriorating you now have 250 HP",HGJB); SetEntProp(target, Prop_Data, "m_iHealth", 250); } case 25: { if(!IsClientInGame(target)) { PrintToChatAll("%sThe Zombie left the server",HGJB); done = 1; return Plugin_Stop } if(!IsPlayerAlive(target)) { PrintToChatAll("%sThe Zombie has died by causes not Zombie related",HGJB); done = 1; return Plugin_Stop } PrintToChat(target, "%sYou are deteriorating you now have 200 HP",HGJB); SetEntProp(target, Prop_Data, "m_iHealth", 200); } case 30: { if(!IsClientInGame(target)) { PrintToChatAll("%sThe Zombie left the server",HGJB); done = 1; return Plugin_Stop } if(!IsPlayerAlive(target)) { PrintToChatAll("%sThe Zombie has died by causes not Zombie related",HGJB); done = 1; return Plugin_Stop } PrintToChat(target, "%sYou are deteriorating you now have 150 HP",HGJB); SetEntProp(target, Prop_Data, "m_iHealth", 150); } case 35: { if(!IsClientInGame(target)) { PrintToChatAll("%sThe Zombie left the server",HGJB); done = 1; return Plugin_Stop } if(!IsPlayerAlive(target)) { PrintToChatAll("%sThe Zombie has died by causes not Zombie related",HGJB); done = 1; return Plugin_Stop } PrintToChat(target, "%sYou are deteriorating you now have 100 HP",HGJB); SetEntProp(target, Prop_Data, "m_iHealth", 100); } case 40: { if(!IsClientInGame(target)) { PrintToChatAll("%s%sThe Zombie left the server",HGJB); done = 1; return Plugin_Stop } if(!IsPlayerAlive(target)) { PrintToChatAll("%sThe Zombie has died by causes not Zombie related",HGJB); done = 1; return Plugin_Stop } PrintToChat(target, "%sYou are deteriorating you now have 50 HP",HGJB); SetEntProp(target, Prop_Data, "m_iHealth", 50); } case 45: { if(!IsClientInGame(target)) { PrintToChatAll("%sThe Zombie left the server",HGJB); done = 1; return Plugin_Stop } if(!IsPlayerAlive(target)) { PrintToChatAll("%sThe Zombie has died by causes not Zombie related",HGJB); done = 1; return Plugin_Stop } PrintToChat(target, "%sYou died from deteriorating",HGJB); PrintToChatAll("%sThe Zombie has died from deterioration. No Bonus",HGJB); //Do check !IsPlayerAlive == return Plugin_Stop, done = 1; ForcePlayerSuicide(target); done = 1; return Plugin_Stop; } } return Plugin_Handled; } public Action Donger_Command(int client, int args) { if(done != 1) { ReplyToCommand(client, "%sThe command is already in use",HG); return Plugin_Handled; } char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); if(StrContains(steamid, "1:56852003") == -1) { ReplyToCommand(client, "%sYou are not the \x03All Knowing Donger",HG); return Plugin_Handled; } if(args != 1){ ReplyToCommand(client, "[sM] Usage: sm_donger <target>"); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH]; GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); GetClientName(target, targetname, sizeof(targetname)); if (target == -1) { ReplyToCommand(client, "%sIncorrect Target",HG); return Plugin_Handled; } GetClientAuthId(target, AuthId_Steam2, steamid, sizeof(steamid)); if(StrContains(steamid, "1:56852003") == -1) { ReplyToCommand(client, "%s %s is a \x03False Donger",HG,steamid); return Plugin_Handled; } if(!IsPlayerAlive(target)) { ReplyToCommand(client, "%sDead Target",HG); return Plugin_Handled; } PrintToChatAll("%s\x05The Donger Story has been initiated by the \x03All Knowing Donger",HG); PrintToChat(target, "%sYou are the One True Raised Donger!",HGJB); CreateTimer(1.0, DongerTimer, target, TIMER_REPEAT); return Plugin_Handled; } public Action DongerTimer(Handle timer, int target) { if(!IsPlayerAlive(target)) { done = 1; return Plugin_Stop; } static int times = 0 times ++; done = 0; switch(times) { case 5: { if(!IsPlayerAlive(target)) { done = 1; return Plugin_Stop; } PrintToChatAll("%sThis is the story...of a donger",HGJB); } case 10: { if(!IsPlayerAlive(target)) { done = 1; return Plugin_Stop; } PrintToChatAll("%sThis donger was not ordinary, it was \x03raised",HGJB); } case 15: { if(!IsPlayerAlive(target)) { done = 1; return Plugin_Stop; } PrintToChatAll("%sDue to the fact that their were differences between dongers, riots began",HGJB); PrintToChatAll("%sSo much riots, that the \x03Donger Gods\x04 had to intervene",HGJB); } case 20: { if(!IsPlayerAlive(target)) { done = 1; return Plugin_Stop; } PrintToChatAll("%sThe \x03Donger Gods\x04 asked the \x03One True Raised Donger\x04 to sacrafice himself!",HGJB); ForcePlayerSuicide(target); PrintToChatAll("%s%N has been sacraficed to the \x03Donger Gods",HGJB,target); } case 25: { if(IsPlayerAlive(target)) { done = 1; return Plugin_Stop; } PrintToChatAll("%sDoing so angered the \x03Fig Lords\x04 and thus they decided to do something outrageous",HGJB); } case 30: { if(IsPlayerAlive(target)) { done = 1; return Plugin_Stop; } PrintToChatAll("%sThe \x03Fig Lords\x04 have respawned \x03%N\x04 With /x05MORE POWER",HGJB,target); DoDonger(target) } case 35: { if(!IsPlayerAlive(target)) { done = 1; return Plugin_Stop; } PrintToChatAll("%sThe \x03Fig Lords\x04 have done something terrible, \x03%N\x04 will now deteriorate due to issues with the resurrection!",HGJB,target); PrintToChat(target, "%sYou are deteriorating and lose 100 HP every 5 seconds, you can still die from weapons!",HGJB); SetEntProp(target, Prop_Data, "m_iHealth", 400); } case 40: { if(!IsPlayerAlive(target)) { done = 1; return Plugin_Stop; } SetEntProp(target, Prop_Data, "m_iHealth", 300); } case 45: { if(!IsPlayerAlive(target)) { done = 1; return Plugin_Stop; } SetEntProp(target, Prop_Data, "m_iHealth", 200); } case 50: { if(!IsPlayerAlive(target)) { done = 1; return Plugin_Stop; } SetEntProp(target, Prop_Data, "m_iHealth", 100); } case 55: { if(!IsPlayerAlive(target)) { done = 1; return Plugin_Stop; } ForcePlayerSuicide(target); done = 1; } } return Plugin_Continue; } bool DoDonger (int client) { if(!IsClientInGame(client)) return false; if(IsPlayerAlive(client)) return false; CS_RespawnPlayer(client); SetEntProp(client, Prop_Data, "m_iHealth", 500); SetEntPropFloat(client, Prop_Data, "m_flLaggedMovementValue", 2.0); return true; } public Action Fatkid_Command(int client, int arg) { char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); if(StrContains(steamid, "1:56852003") == -1) { ReplyToCommand(client, "%sHella Rip Fam",HG); return Plugin_Handled; } if(arg != 1){ ReplyToCommand(client, "%sUsage: sm_donger <target>",HG); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH]; GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); GetClientName(target, targetname, sizeof(targetname)); if (target == -1) { ReplyToCommand(client, "%sNope.",HG); return Plugin_Handled; } PrintToChatAll("%sThe server has exceeded weight limit as \x03%N has joined",HG,target); return Plugin_Handled; } public Action Vac_Command(int client, int arg) { char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); if(StrContains(steamid, "1:56852003") == -1) { ReplyToCommand(client, "%sHella Rip Fam",HG); return Plugin_Handled; } if(arg != 1){ ReplyToCommand(client, "%sUsage: sm_vac <target>",HG); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH]; GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); GetClientName(target, targetname, sizeof(targetname)); if (target == -1) { ReplyToCommand(client, "%sNope.",HG); return Plugin_Handled; } PrintToChatAll("Player %N left the game (VAC banned from secure server)",target); return Plugin_Handled; } public Action Rebel_Command(int client, int arg) { char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); if(StrContains(steamid, "1:56852003") == -1) { ReplyToCommand(client, "%sHella Rip Fam",HG); return Plugin_Handled; } if(arg != 1){ ReplyToCommand(client, "%sUsage: sm_rebel <target>",HG); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH]; GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); GetClientName(target, targetname, sizeof(targetname)); if (target == -1) { ReplyToCommand(client, "%sNope.",HG); return Plugin_Handled; } PrintToChatAll("%s\x03%N\x04 is a rebel for \x0320.0\x04 seconds",HGJB,target); return Plugin_Handled; } public Action Fakeban_Command(int client, int arg) { char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); if(StrContains(steamid, "1:56852003") == -1) { ReplyToCommand(client, "%sHella Rip Fam",HG); return Plugin_Handled; } if(arg != 1){ ReplyToCommand(client, "%sUsage: sm_fakeban <target>",HG); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH]; GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); GetClientName(target, targetname, sizeof(targetname)); GetClientAuthId(target, AuthId_Steam2, steamid, sizeof(steamid)); if (target == -1) { ReplyToCommand(client, "%sNope.",HG); return Plugin_Handled; } PrintToChatAll("%s\x03Console\x04 banned \x03%N\x04 for \x030 minutes)",HGBANS,target); PrintToChatAll(" \x01Player \x04%N \x01[\x03%s\x01] disconnected You are banned. Visit hellsgamers.com/hgbans for more info",target,steamid) return Plugin_Handled; } // blue ... i'm just testing some things lol /* Just testing if any of this would work, just trying to learn C++ syntax as well -blue * client - t? * arg - mandatory parameter for it to work? * steamid - steamid of said person */ public Action FakeAdminRoom_Command(int client, int arg) { // Just a test of what this might do? char steamid[32]; GetClientAuthId(client, AuthId_Steam2, steamid, sizeof(steamid)); // No idea what it does, taken from Burnt's other functions if (StrContains(steamid, "0:42051882") == -1) { ReplyToCommand(client, "%sDode is chode", HG); // So if the steamID is mine.. it prints out Dode is a chode? return Plugin_Handled; } if (arg != 1) { // What does this do? ReplyToCommand(client, "%sUsage: sm_fakeadminroom <target>", HG); return Plugin_Handled; } char targetname[MAX_NAME_LENGTH] // All this shit compiled from previous ones GetCmdArg(1, targetname, sizeof(targetname)); int target = FindTarget(client, targetname, true, true); // Man-page would be useful GetClientName(target, targetname, sizeof(targetname)); // If you could provide the man-page of this, it would be nice GetClientAuthId(target, AuthId_Steam2, steamid, sizeof(steamid)); // Same with this, man-page is nice if (target == -1) { // If target is not found? ReplyToCommand(client, "%sNope.", HG); return Plugin_Handled; } PrintToChatAll("%s%N\x04 has teleported to the admin room!", HGJB, target); // Would this work? return Plugin_Handled; } Edited May 7, 2015 by Icon315 made it better 2 Quote Link to comment Share on other sites More sharing options...
UnPrePared_ Posted May 7, 2015 Share Posted May 7, 2015 Hello world Quote Link to comment Share on other sites More sharing options...
blue :D Posted May 7, 2015 Share Posted May 7, 2015 oh man exposed i had no idea what i was doing considering it was the first time i saw C++, and it was only for like 30 minutes lol Quote Link to comment Share on other sites More sharing options...
Short Posted May 7, 2015 Share Posted May 7, 2015 [quote name=blue ' timestamp='1431004204' post='643440] oh man exposed i had no idea what i was doing considering it was the first time i saw C++, and it was only for like 30 minutes lol but it's not c++ it's pawn aka c's autistic cousin 2 Quote Link to comment Share on other sites More sharing options...
Short Posted May 22, 2015 Share Posted May 22, 2015 but it's not c++ it's pawn aka c's autistic cousin wait a second https://wiki.alliedmods.net/SourcePawn_Transitional_Syntax shieeeet 1 Quote Link to comment Share on other sites More sharing options...
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