Gandalfâ„¢ Posted June 5, 2016 Share Posted June 5, 2016 No idea why, perhaps this is just because of the v20 version? anyway, over half of the server crashed at the end of vertigo (rooftop level) and a huge fps spike, idk if it was that their computer couldnt handle it, or just because of the server in general? Quote Link to comment Share on other sites More sharing options...
Trazix Posted June 5, 2016 Share Posted June 5, 2016 It is the serveur, every night with 70 ppls we crash around 3x 1 Quote Link to comment Share on other sites More sharing options...
Magic Posted June 5, 2016 Share Posted June 5, 2016 v20 is supposed to be more optimized than the last version so i'm sure it was just a case of a mass amount of players in the server. :/ 1 Quote Link to comment Share on other sites More sharing options...
Gandalfâ„¢ Posted June 7, 2016 Author Share Posted June 7, 2016 v20 is supposed to be more optimized than the last version so i'm sure it was just a case of a mass amount of players in the server. :/ only like, 30 players were on. Quote Link to comment Share on other sites More sharing options...
Dreamy Posted June 7, 2016 Share Posted June 7, 2016 I'll look into it. Thanks for reporting it! 1 Quote Link to comment Share on other sites More sharing options...
ForrestMarkX Posted June 8, 2016 Share Posted June 8, 2016 (edited) After polling the map, the sheer amount of players combined with the event calls overloads the server. There's also something else happening but I have no idea what it is Edited June 8, 2016 by ForrestMarkX 1 Quote Link to comment Share on other sites More sharing options...
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