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[Csgo] Why Are Bots Enabled In Dust 2 Dm


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Hey I was wondering if anyone can explain why bots are enabled as a filler (equals 10 players) for the csgo deathmatch server? this ruins the experience when the player numbers are lower having bots in the mix.. having a competitive 4vs4 isn't possible because bots are enabled.

 

- does anyone have any sugestions for variables, rules, or changes

 

 

suggestion list:

 

- FFA instead of TDM

 

- make two 32 person servers (one FFA and other TDM or Headshot mod) to balance the action

 

- no nades at all

 

- no fall damage

 

- enable awp

 

- respawn time 0.6

 

- fade to black enabled

 

- a deathmatch server with cache, or another map like mirage, new nuke etc...

 

- map vote at the end of 60 minute round to feel out the HG community favorite maps for csgo

 

- alltalk off (spammers)

 

- allchat on

 

- 1v1 arena deathmatch server

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