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Kevinyock
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This has been a while but I officially announce a new zombie survival objective map.

 

The theme of this is Resident Evil.

 

Expect some development photos not to mention a ToDo list and Progress Percentage.

 

What To Expect:

A Difficulty room to where if the game is too easy,an admin can just simply press a button to forcespawn all of the zombies when they are about to spawn.

A protect the individual who is holding the most important item needed to progress

A section to where one of you guys is required to be sacrifice in order to progress(with a possible chance of a human redemption if possible)

Couple of Resident Evil Soundtrack

 

Development Percentage:*Approximation with a possible chance of being underestiminated/overestimated based on my high criteria

 

Level Layout:(6%)

Environment:(0%)

Lighting:(0%)

Zombie Spawn:(1%)

Human Redeem Location:(0%)

Textures:(5%)

 

#Update:

9/15/16 - College,fixing maps/balancing some maps(Partially with zs_lila_panic_ultra_v3b, and zs_olive_estate_v1) with and others have slowed the map development. I can assure you that there are stuff being worked on.

Edited by Great Leader Kevin
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