Fir3w411 Posted September 1, 2016 Share Posted September 1, 2016 Right now if you go AFK in-game before the zombies are selected, you will not be chosen on the list. This seriously needs to change because it's being abused big time. I suggest the following change to it: If a human buys from the worth menu, then he is able to be marked AFK but is not given immunity from becoming zombie. And if a player does not purchase anything from the worth menu, he is able to be marked AFK and is granted immunity from becoming zombie. I think this is a simple solution and will help the problem a bit. Quote Link to comment Share on other sites More sharing options...
FoxHound Posted September 1, 2016 Share Posted September 1, 2016 it sucks when all the mods+ get Z cuz they cant afk :\ so yea its unfair 1 Quote Link to comment Share on other sites More sharing options...
ATB Posted September 1, 2016 Share Posted September 1, 2016 And if a player does not purchase anything from the worth menu, he is able to be marked AFK and is granted immunity from becoming zombie. if they know they can be marked afk and granted immunity this solves nothing then as they would literally need to not do anything and just sit there resolving nothing. A true solution to this would be having a randomized list that would constantly shuffle people before choosing who to become zombie Quote Link to comment Share on other sites More sharing options...
Northground Posted September 1, 2016 Share Posted September 1, 2016 My suggestion is that if you move Before you go afk in the beginning you are not granted immunity. Or if you become afk for a second time. Quote Link to comment Share on other sites More sharing options...
ATB Posted September 1, 2016 Share Posted September 1, 2016 The day this is a good idea is the day I'm straight. Do you have a better solution for how people are chosen then? Quote Link to comment Share on other sites More sharing options...
Northground Posted September 1, 2016 Share Posted September 1, 2016 This can also be abused by changing your favorite load out 1 Quote Link to comment Share on other sites More sharing options...
Fir3w411 Posted September 1, 2016 Author Share Posted September 1, 2016 I think an admin once said that a check of whether or not a player changed from and back to AFK is not possible but I'm not sure on the validity of that. It sounds like a great idea though. Quote Link to comment Share on other sites More sharing options...
ATB Posted September 1, 2016 Share Posted September 1, 2016 Forcing the AFK meter for not being chosen before start of the game to 2:00, and also having it to where having a favorite cart only is given to you if you load Ingame past 00:45. This would mean that you would need to be Actually AFK to not be chosen unfairly, and also if you load in late (past 45 seconds) the. And only the. You receive your items on the worth menu automatically so that people who actually require automatic worth menu spawning would not be affected. Another measure you could add to add some spit shine is for if you load im at or past 00:45 and you are still AFK the you do not go on the list still. And what of the curent issue where everyone likes to stack in one corner of the map and not want to cade because of the distance? Quote Link to comment Share on other sites More sharing options...
Kevinyock Posted September 2, 2016 Share Posted September 2, 2016 I suggest of the list of people to be completely randomized and not based on proximity from spawn. Quote Link to comment Share on other sites More sharing options...
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