Ryze Posted January 3, 2017 Share Posted January 3, 2017 (edited) After playing the map zs_rip_club_v1s several times I have noticed the same problem over and over. People seem to get stuck under the staircase every time the map is played and its not just 1-2 people, its more like 5-10. Is there any possiblity to either fix the issue or remove the map from rotation? People complain when it happens and want to be teleported out and there aren't any great spots to cade. Oh, let me also add that people get very childish and always hit the buttons to change the song/boost. [spoiler=People stuck under staircase] [spoiler=Teleporting people out who were stuck out, sometimes more than once.] Edit: Made images larger. Edited January 3, 2017 by LeBronJames Quote Link to comment Share on other sites More sharing options...
Watch Posted January 3, 2017 Share Posted January 3, 2017 Teleporting people who were stuck out, sometimes more than once. We are not allowed to TP those in the staircase out of it, my dude. But, RIP Club has some issues like the constant Music spam that keeps getting super annoying and spammy. Among the hole problem. Quote Link to comment Share on other sites More sharing options...
Ryze Posted January 3, 2017 Author Share Posted January 3, 2017 We are not allowed to TP those in the staircase out of it, my dude. But, RIP Club has some issues like the constant Music spam that keeps getting super annoying and spammy. Among the hole problem. I was not aware of this, I have seen others do it but if it's not permitted I'll stop and hope something else can be done to fix this. Quote Link to comment Share on other sites More sharing options...
Watch Posted January 3, 2017 Share Posted January 3, 2017 I was not aware of this, I have seen others do it but if it's not permitted I'll stop and hope something else can be done to fix this. No sweat, I just learned about it recently. Quote Link to comment Share on other sites More sharing options...
EngineTrap Posted January 3, 2017 Share Posted January 3, 2017 The Whole map is a problem, there's barely any props to cade with, there's literally no viable cading spots, people get stuck under the stairs as you pointed out, the map is full of exploits and really broken spots in the roof, its terribly optimized, it looks bad, the console gets spammed with all the messages thanks to the music. Its really bad. Quote Link to comment Share on other sites More sharing options...
FoxHound Posted January 3, 2017 Share Posted January 3, 2017 The Whole map is a problem, there's barely any props to cade with, there's literally no viable cading spots, people get stuck under the stairs as you pointed out, the map is full of exploits and really broken spots in the roof, its terribly optimized, it looks bad, the console gets spammed with all the messages thanks to the music. Its really bad. how did this get on rotation lmao AND WHERE IS MY NYSC 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted January 3, 2017 Share Posted January 3, 2017 this map is from NoX and made specifically for their sigil layout. Quote Link to comment Share on other sites More sharing options...
EngineTrap Posted January 3, 2017 Share Posted January 3, 2017 That doesnt excuse the map from being the glitchy, easily exploitable and badly optimized map that it is right now. Quote Link to comment Share on other sites More sharing options...
FriskyPiranha Posted February 14, 2017 Share Posted February 14, 2017 The stairs were specific to this version from an oversight from altering brushwork. If you can state specifically how to better optimize it, I love learning. I can give anyone who wants to alter my maps for HG the VMF through my Steam here. I have no interest in doing so myself, as I do not find HG Zombie Survival fun at all. 1 Quote Link to comment Share on other sites More sharing options...
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