Guy. Posted May 1, 2017 Share Posted May 1, 2017 (edited) One way walls are transparent on one side but not on the other. Usually found in a room where humans can barricade facing out the transparent side. This brings a problem of op spots like on Zs_hg_Itally_Night_V2 where there are two prominent spots on this map. The wine cellar and attic. These both use one-way walls so zombies can't get in if barricaded correctly. It is also a point farm and annoying to not be able to hit the cade. Another one is on Desperados. The same idea. Edited May 1, 2017 by Guy. Quote Link to comment Share on other sites More sharing options...
Vel'Roz Posted May 1, 2017 Share Posted May 1, 2017 I support this, there is absolutely no reason to have one way walls in ZS. It's just annoying and makes it even harder to kill a group of humans with grenade launchers as a zombie 1 Quote Link to comment Share on other sites More sharing options...
Kevinyock Posted May 1, 2017 Share Posted May 1, 2017 That spot is currently being reworked into a "real" house along with the removal of the cellar spot and the transition from its zm format into a more "realistic" style. Quote Link to comment Share on other sites More sharing options...
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