WolfGamingPC Posted July 4, 2021 Share Posted July 4, 2021 (edited) This idea came to mind mid game, Medic Grenade + Nail bot emitter = Medic Gas Emitter Emits 1 burst of Medic Gas every so seconds, since we almost never use 2 Nail bot emitters at a time due to small rooms i felt like this could be a good alternative for using both Nail bot emitters available Edited July 4, 2021 by WolfGamingPC Quote Link to comment Share on other sites More sharing options...
DetectiveYellNow Posted July 4, 2021 Share Posted July 4, 2021 So from the sound of it, you want a area of effect healing device. Part of me likes this idea, while another part says that might be a little OP for a lot of melee mains. I would rather agree to a deployable healing station that has to be refilled so that way if they use it, you get points for healing them. 1 Quote Link to comment Share on other sites More sharing options...
WolfGamingPC Posted July 8, 2021 Author Share Posted July 8, 2021 On 7/4/2021 at 1:52 PM, DetectiveYellNow said: So from the sound of it, you want a area of effect healing device. Part of me likes this idea, while another part says that might be a little OP for a lot of melee mains. I would rather agree to a deployable healing station that has to be refilled so that way if they use it, you get points for healing them. Yes exactly like an AOE healing device that would require constant refilling (can't have constant free heals). Range, heal amount and time between each gas release would be the factors to consider when balancing. Quote Link to comment Share on other sites More sharing options...
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