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New Games


Blade223333
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Ok this is some new games i wanna make sure i can play

 

 

G.I. Joe training

First eliminate some players on t. And then seperate them into 2 teams. Then they run obsticale with there team. They elect the leader and if the leader dies they all die and if one is more than 2 tiers behind they all die with there group. And if so the other team gets to the finish the other team dies. So if the other team fails we just do regular obstical with the other team that doesnt fail.

 

 

Ok the second game is better.

 

Rocket Ship Races

Ok its alot like pirate ship but this is how it happens. First Ts goto S4s cage and then they get behind the right hand left lane of the cage. So a admin slaps all the ts and they run to the other side. And if they go outside the cage they die. Last 2 die un til lr and keep doing this.

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Seven Up sounds good, Tic Tac Toe though sounds a little harder unless someone had a grid as their spray

 

i Was Thinking Of making the Largest Possible Grid as My spary, But Im Still kinda Working on The Rules For Seven-Up And Tic tac toe

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i think we still need new maps that allow for more games, including deathrun.. i still love that crap.

 

i kind of miss the old vip mode in cs where you had to escort the vip to the helicopter. something like the oil rig could have made a good jail facility type map where we need to chase down the warden and the guards are all trying to protect him too. but that wouldn't have much opportunity for custom games and would really only serve as a short break from the norm.

 

don't get me wrong, i still love the classic HG JB map, but it can get old sometimes, especially because we know where the USP cell is and the CTs ALWAYS get us to drop it, we know about the microwave into the armory, we know about the upper vip room, etc. something random would add a lot of fun, which is why we appreciate crosshair reactivating the bomb. but a couple of HE nades in random cells and maybe even having the usp cell turn up in a random cell would be GREAT.

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Game 1 isnt too much of a good idea. It would be too hard to tell, and would result in a bunch of freekilling

 

Second one sounds better, but would also be hard to tell, as the t's would most likely not freeze after hitting the ground, and try and sneak a couple steps forward

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Whats The Point Of making a new map Just to play a Few Games?

 

if you take a look at the map testing thread, it's about stuffing as many new activities into one map as possible, so that there's more diversity in the activities done. so not just a FEW, but MANY new games.

 

yeah the activities now are usually so boring that you can expect me to try and kill the CTs every single round.

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Playing the same games over and over and over again does get really boring. Especially if the lead CT thinks that there job is to kill as many T's as soon as possible for LR.

 

This is true. The thing that kills Jailbreak the most, is when you get a Jack-ass CT's which only goal he has in mind is to kill the T's a much and as fast as possible. Ex. Playing word games, just to kill half the T's himself cause no one understood the orders.

 

I don't find a point of CT's trying to get a "epic" KD ratios on this server. It's not the fucking point. I try to tell Lead's when I can, to stop giving lame orders that doesn't give chances to the T's but all that ends up happening is they tell me that "It's not in the MOTD that I can't...". Like, come on... Funny part, these CT leads never play T, EVER. Go figure...

 

:lame:

 

We need to make Jail Break more oriented for T's to have fun. Not for CT's to kill T's as fast as possible. I think CT's should only have Pistols, would be cool. Like that it gives T's a better chance to run away. hehe.

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flying ninja day: pirate day but instead of having to land on big cage they have to land anywhere but bigcage and the ground (race beacons dont count ) and the closest to armory wins and gets to kill some reaming T's ( admin must slap atleast 20 times to make it possible)

 

Yeah this is fun.

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