Grenade Posted May 14, 2010 Share Posted May 14, 2010 red=dead isnt the coolest thing on the motd:dual: Link to comment Share on other sites More sharing options...
JJK Posted May 14, 2010 Share Posted May 14, 2010 red usaully does equal dead, Except teh rare occasion where its part of a game, knife arena, or throwing a nade at a ct Link to comment Share on other sites More sharing options...
Dan1 Posted May 15, 2010 Share Posted May 15, 2010 I also go on the basis that baiting is ≠ Do not give T's guns, or purposely die near them. I assume that is right. Link to comment Share on other sites More sharing options...
GoCrzy Posted May 15, 2010 Share Posted May 15, 2010 Red does equal dead unless the game is designed for Ts to somehow turn red. If you are red and it is not part of the game then you rebelled in some way, which means you die. This shouldn't be that big of a deal. Link to comment Share on other sites More sharing options...
The_Justicar Posted May 15, 2010 Share Posted May 15, 2010 And Now that they're allowed to bait, it gives the trigger happy cts more reasons to kill everyone. Link to comment Share on other sites More sharing options...
GoCrzy Posted May 15, 2010 Share Posted May 15, 2010 And Now that they're allowed to bait, it gives the trigger happy cts more reasons to kill everyone. This is incorrect, CTs are not allowed to bait. The rules only made it so that Ts pay the consequences when they knife a CT. If someone is repeatedly baiting then get a demo of it and take it to the t-list forum and get them t-listed. Link to comment Share on other sites More sharing options...
The_Justicar Posted May 15, 2010 Share Posted May 15, 2010 well, the baiters usually get killed and gunplant, so I just use my admin powers, but your method is good too. Link to comment Share on other sites More sharing options...
JJK Posted May 15, 2010 Share Posted May 15, 2010 >Do not enter areas designated for T's. THIS INCLUDES DELIBERATELY STANDING IN T'S PATH. Hows that? So being a douche trying to get T's to stab you = slay Runnign through an unaware T to get to a better spot = okay Link to comment Share on other sites More sharing options...
The_Justicar Posted May 15, 2010 Share Posted May 15, 2010 I like it, Because they argue about it. A lot. Link to comment Share on other sites More sharing options...
Lt. Awesome Posted May 15, 2010 Share Posted May 15, 2010 So being a douche trying to get T's to stab you = slay Runnign through an unaware T to get to a better spot = okay I like that one =D but maybe instead of slay, a warning? Link to comment Share on other sites More sharing options...
Hamhugger Posted May 15, 2010 Share Posted May 15, 2010 I'm going to play the same way as I always do. If I don't know why they are red I don't kill them. If you just play like that less CTs will be inclined to be a hard ass. It will just take a while to settle down now that it is not stated in the motd. Link to comment Share on other sites More sharing options...
JJK Posted May 15, 2010 Share Posted May 15, 2010 I like that one =D but maybe instead of slay, a warning? Well, sure but that doesnt rhyme. and hamhugger FTW Link to comment Share on other sites More sharing options...
Dan1 Posted May 15, 2010 Share Posted May 15, 2010 I'm going to play the same way as I always do. If I don't know why they are red I don't kill them. If you just play like that less CTs will be inclined to be a hard ass. It will just take a while to settle down now that it is not stated in the motd. That's what I do if I am ever CT. But Terrorist is usually the most fun atm. Link to comment Share on other sites More sharing options...
GoCrzy Posted May 15, 2010 Share Posted May 15, 2010 T is almost always most fun Link to comment Share on other sites More sharing options...
Heavy Posted May 16, 2010 Share Posted May 16, 2010 red=dead? That is soooooooooo from fallout Link to comment Share on other sites More sharing options...
Cr(+)sshair Posted May 16, 2010 Share Posted May 16, 2010 I was thinking...what about making rebels flicker red? Like every 5 seconds they flicker normal to red, red to normal. Link to comment Share on other sites More sharing options...
Black Reaper Posted May 16, 2010 Share Posted May 16, 2010 How about no color at all, so ct's have to pay attention and look at the log when it says ???? is a rioter. A lot of stupid people will kill people they thought were the rioter then get kick/banned and that equals less stupid people. Link to comment Share on other sites More sharing options...
General Red Posted May 16, 2010 Share Posted May 16, 2010 or you go red for 5 seconds, then back to normal would be nice, IMO. Link to comment Share on other sites More sharing options...
GoCrzy Posted May 16, 2010 Share Posted May 16, 2010 or you go red for 5 seconds, then back to normal would be nice, IMO. I think we are on to something here... If you rebel you turn red for a while (20 seconds maybe?) and then if no one kills you and you successfully hide you change back to normal and try to rejoin the non rebelling Ts? That way it awards Ts who are able to rebel and get away with it. Link to comment Share on other sites More sharing options...
Black Reaper Posted May 16, 2010 Share Posted May 16, 2010 This is good, then red=dead but only red. If someone hides long enough to turn unred they get to live. Link to comment Share on other sites More sharing options...
General Red Posted May 16, 2010 Share Posted May 16, 2010 I like, very much! Great idea! Implement! Anyone else, maybe someone not a recruit? Link to comment Share on other sites More sharing options...
Hamhugger Posted May 16, 2010 Share Posted May 16, 2010 That will cause more problems I think. If a T kills 3 CTs and then hides in a group of ts he should still deserves to die. Waiting 20 seconds shouldn't stop that. Link to comment Share on other sites More sharing options...
General Red Posted May 16, 2010 Share Posted May 16, 2010 you should still be able to grab the name, simply tell them to unstack and find him? or maybe red for 1 minute? Link to comment Share on other sites More sharing options...
KoopaTroopa Posted May 16, 2010 Share Posted May 16, 2010 I like the new rules Link to comment Share on other sites More sharing options...
Oreo Posted May 16, 2010 Share Posted May 16, 2010 red usaully does equal dead, Except teh rare occasion where its part of a game, knife arena, or throwing a nade at a ct admins are saying red doesnt equal dead, so you might want to clear that up, and ive seen people killed for throwing a nade at a ct, and while im here i might as well say i personally think the no baiting thing is stupid, a ct jumped over me i knifed him, then that same ct killed me :/ Link to comment Share on other sites More sharing options...
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