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Stay t or kick?


}{unt3r
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So theres been a huge amount of banning in the jailbreak server. Im just saying that people who are new to the servers get a really bad image of hellsgamers just because they wanted to be a ct and got banned. I think we should ease the bann policy to " Stay t or kick" or maybe a warning thing. I think the banning part is too harsh. I suggest a mod to make teamswitched cts stay ts for a certain number of rounds ( i saw this on another server and thought it was awesome ). Its just a suggestion. If u read this crosshair, please consider the mod. ( and maybe a new jb map *hint hint* )

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lol well im one of them. For me it depends on the situation. if its a small offense like they freeshot and freekilled then i switch them and tell them to "stay t for a couple rounds" but if the whole server is compaining about them and they keep on freekilling and baiting etc... then its stay T or kick.

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Its not our members that do the stay t or banned. Its many of the non HG members who dont come to the forums who do it, or dont want to change. Its hard to get those people to want to help the server. I would suggest telling them again and again through admin chat so they will change there STAY T OR BANNED ATTITUDE. I hate when people do that, because it makes us seem like a bunch of strict assholes.

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If an admin, HG or not, says "Stay T or banned", reply "Don't ban or banned". Switching teams is not a ban-able offense. Kick-able, yes. By the time they came back, CT would probably be full.

 

Please, NO MORE "STAY T OR [insert threat here]".

 

My point exactly. I hope after the update is done, we dont have to worry about this anymore.

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Can you please explain how this Team lock feature is going to work....

 

Do admins control how many "rounds" or "time" the selected player must stay T for?

 

Thanks!!

 

I will be editing the core sourcemod files to lock teams with sm_teamswitch.

 

!teamswitch hair

-Cr(+)sshair has been teamswitched and locked"

 

Or I will make a different command like "!teamlock hair"

 

Reconnecting will also be dealt with to avoid "retry join ct"

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