dorito^ Posted September 8, 2011 Share Posted September 8, 2011 Hey HeLLsGamers geeks and tech junkies alike. As it is fairly obvious from the title, I would like to join the Dev Team and help with Servers, Coding and a little bit of Graphics Design. Here is a list if things I have achieved and wanting to improve on. Hosted Multiple Servers for CoD4 and MW2. ^ Required me to do the coding for gametypes, rules and admin on my own. (Admin: Commands, Stats Lists, Some Player and Gun Skins) ^ Created my own and edited current versions of game-mods. (Such as zombies) Photoshop ^ Did photoshop (graphics design) For a total of two year at school. ^ Working from home with CS5 to create forum sigs, website layouts and logos. Graphics (Drawing/Blueprints/Perspective Drawing) ^ Did Graphics and Communications for a total of 1 1/2 years. Art (Drawing/ Clay Art) ^ Did proper art style drawing and Clay Art for 2 years. Media(Photographing/Editing Photographs in Photoshop) Probably Not Relevant to HG ^ Did Media classes for 6 months learning how to take photos like the pro's. ^ Learnt How to edit images in PS to get the best possible image. Things to improve on ^ PhotoShop ^ Coding/Scripting ^ Advanced Development Skills Thankyou for taking your time reading this post. I hope you take me and my repetuare (however you spell it) into consideration. <3 Scout//R3v Quote Link to comment Share on other sites More sharing options...
Guest Vao Posted September 8, 2011 Share Posted September 8, 2011 (edited) To join the Dev Team you need to get involved with the HellsGamers server's and community and show your skill, even if you're the best coder on earth without proving that, you'll get nowhere. edit: You should also check out https://hellsgamers.com/threads/16902-WHAT-HG-IS-CURRENTLY-LOOKING-FOR!! to see if theres any spots available for what you're offering. If a Technical Council finds something from your post that you can help with they'll probably message you or talk to you on Teamspeak. Edited September 8, 2011 by Vao Quote Link to comment Share on other sites More sharing options...
dorito^ Posted September 8, 2011 Author Share Posted September 8, 2011 Ok, so I'll start posting some of the things I have worked on and am working on and see where it goes from there? Quote Link to comment Share on other sites More sharing options...
dorito^ Posted September 8, 2011 Author Share Posted September 8, 2011 Ah ha! I see it says mod coding! I could assist in that if required. Quote Link to comment Share on other sites More sharing options...
JJK Posted September 8, 2011 Share Posted September 8, 2011 make me a sourcemod that will slap terrorist for 25 pts if crouching longer than 1 second, and every following second (unless they let go) readygo! Quote Link to comment Share on other sites More sharing options...
Papa John Posted September 8, 2011 Share Posted September 8, 2011 make me a sourcemod that will slap terrorist for 25 pts if crouching longer than 1 second, and every following second (unless they let go) readygo! i c wut u did thar Quote Link to comment Share on other sites More sharing options...
enigma# Posted September 8, 2011 Share Posted September 8, 2011 i'll take a stab at it lol #include <sourcemod> #include <sdktools> #include <sdkhooks> #define CSS_SPEC 1 #define CSS_TERRORISTS 2 #define CSS_COUNTERTS 3 public OnPluginStart() { HookEvent("player_crouch", Event_PlayerCrouch) } public OnClientPutInServer(client) { slapper[client] = INVALID_HANDLE; } public Action:PlayerSpawn() { if slapper[client] != INVALID_HANDLE) { KillTimer(slapper[client]); } slapper[client] = CreateTimer(1.0, slapper, client, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE); } public Action:Slapper(Handle:timer, any:client) { if (Event_PlayerCrouch = 1 && CSS_TERRORISTS = 1) { PlayerSlap(client, 25) } if (!Event_PlayerCrouch = 1 && CSS_TERRORISTS = 1) { return Plugin_Stop; slapper[client] = INVALID_HANDLE; } return Plugin_Continue; } I'm still very new at sourcepawn so I don't even know if this'll work. This is somewhat my guess as to what should happen xD Quote Link to comment Share on other sites More sharing options...
Papa John Posted September 8, 2011 Share Posted September 8, 2011 (edited) #include <sourcemod> #include <sdktools> #include <sdkhooks> #define CSS_SPEC 1 #define CSS_TERRORISTS 2 #define CSS_COUNTERTS 3 public OnPluginStart(){ HookEvent("player_crouch", Event_PlayerCrouch) } public OnClientPutInServer(client){ slapper[client] = INVALID_HANDLE; } public Action:PlayerSpawn(){ if(slapper[client] != INVALID_HANDLE) { KillTimer(slapper[client]); } slapper[client] = CreateTimer(1.0, slapper, client, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE); } public Action:Slapper(Handle:timer, any:client){ if (Event_PlayerCrouch && /*player get here*/ ){ PlayerSlap(client, 25) } if (!Event_PlayerCrouch && /*player get here*/ ){ return Plugin_Stop; slapper[client] = INVALID_HANDLE; } return Plugin_Continue; } Fixed. Well wasn't really a fix, just removed some not needed stuffffff, however there is an issue I just forgot the command atm. Event_PlayerCrouch & CSS_TERRORISTS can themselves be considered Boolean values as a computer can understand 0 is false (Off) and 1 is true (On) So Event_PlayerCrouch = 1, as you know, means if a player is crouching perform and action and will return true for that parameter. However Event_PlayerCrouch by itself will also return true so long as the returned value is greater then 0 Now the actual error is it doesn't appear you even got what team the client was on as "CSS_TERRORISTS" is a defined value that you set as 2 and never really changed so it will never return true. I only briefly know the sourcepawn api but I am pretty sure its like player.something(client) returns the team value. Rest of the code looks pretty good though Edit: Also in your if statements it has to be == not just a single = sign. As = means that you are assigning a variable to a value, while == means you are comparing a variable value to another variable value. Edit 2: You were also missing a "(" in the if statement for the function Action:PlayerSpawn Edited September 8, 2011 by Papa John Quote Link to comment Share on other sites More sharing options...
dorito^ Posted September 9, 2011 Author Share Posted September 9, 2011 Uhhh! JJK I've never used SourceMod before, i've used other programs for other things, but I can get it and start working on things other than what you just said, seems like its done already Quote Link to comment Share on other sites More sharing options...
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