Le Flame Posted November 16, 2011 Share Posted November 16, 2011 Since a few hours from the implementation of the drug mod, all CT's are muted for the entire round, and an admin must unmute them, could someone please look into this? T's can talk fine, but CT's are muted until an admin unmutes them. I apologise if there is already a thread for this, I was unable to find one, however I am willing to accept any punishment if it turns out a thread like this already exists. Quote Link to comment Share on other sites More sharing options...
blackberry4511 Posted November 16, 2011 Share Posted November 16, 2011 Also i want to add to this, I am Unable to mute dead and i get a thing back saying there is no name in the server "@dead".. And people can talk while dead as well... Quote Link to comment Share on other sites More sharing options...
Le Flame Posted November 16, 2011 Author Share Posted November 16, 2011 Ah yes, forgot to mention, all the @commands aren't working, @aim, @ct, @t, @alive, @dead. As far as I know everything else is working, not sure about kick, ban t-list and the like. I never had to use them in my time in the server. Quote Link to comment Share on other sites More sharing options...
Angel Posted November 16, 2011 Share Posted November 16, 2011 (edited) In relation to the muting @dead, I was in the server yesterday when bort was working on the server, asking admin to type !sm_mute @dead, and the command didn't work. As far as I'm concerned he wants it like that, not sure why. However, if someone is talking while they're dead you can still "individually" mute them, like !mute angel, so aim the command at one target, not a group like dead or alive. The 2 hour T-List command still works and will hold for 2 hours, but players that are being put on the T-List for more than 2 hours via SB (I think it is) are still not holding, which bort is also still working on fixing. Kicking and banning still works as per usual. There's not much that we can do about this stuff really; if there's no admins in-game go on TS3 to try and locate one or you Steam friends list (if you have any added), or notify DL and up of immediate problems. Best thing to do about all this is to report glitches and the like on the forums, or to report them to bort, JJK, Kigen, or any other DL's that you can find online directly. That's what I've come across and experienced so far with all of the new stuff being added. EDIT: in-game T-Lists are NOT holding currently. Edited November 16, 2011 by Angel Descends Quote Link to comment Share on other sites More sharing options...
LazaHorse Posted November 16, 2011 Share Posted November 16, 2011 They do not want people mass muting anymore. It may make it difficult to adjust, but it's for the best. They are working (or may have finished already) on getting people who join the server muted at that time. Since you are muted when you die anyway, this should keep all dead muted the way we want them to be. I think he fixed the CT mute problem yesterday as well. There are some kinks in the system, but it IS gettin there. Just wait for it. Quote Link to comment Share on other sites More sharing options...
Rizon Posted November 16, 2011 Share Posted November 16, 2011 (edited) As angel explained, mass muting has been taken off because it conflicts with the what JB mod did alrdy to mute T's when they die. now we have the glitch that Ct's are muted at the beginning of the round. Thanks for the update on that and it has been brought up the chain and will be fixed asap. Edited November 16, 2011 by Rizon Quote Link to comment Share on other sites More sharing options...
blackberry4511 Posted November 16, 2011 Share Posted November 16, 2011 Since you are muted when you die anyway, this should keep all dead muted the way we want them to be. The thing is that is glitched as well... that is why i was confused as to why i couldn't mute them... Quote Link to comment Share on other sites More sharing options...
JJK Posted November 16, 2011 Share Posted November 16, 2011 All cts are unmuted on round start as a temp fix until bort has time Quote Link to comment Share on other sites More sharing options...
Le Flame Posted November 17, 2011 Author Share Posted November 17, 2011 Thank you for the feedback, close this thread when you find time to, please. Quote Link to comment Share on other sites More sharing options...
CletusP Posted November 17, 2011 Share Posted November 17, 2011 Would it be hard to have it to make the command sm_unmute @alive and sm_mute @dead work? That is pretty much the only 2 commands us admins need with *mass muting* as laz called it. I dont see what is bad about having those 2 plug-ins working. Quote Link to comment Share on other sites More sharing options...
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